Search found 32 matches
- Wed Dec 17, 2014 2:42 am
- Forum: Post Questions & Ask for Help >>Here!<<
- Topic: Fire Macro Help
- Replies: 9
- Views: 7444
Re: Fire Macro Help
Nope, not possible.
- Tue Nov 25, 2014 11:05 pm
- Forum: Fire
- Topic: 25th November Hotfixes
- Replies: 5
- Views: 6703
25th November Hotfixes
Fire got buffed pretty hard (Pyroblast damage has been increased by 35%.) in the last round of hotfixes, does that make it viable once again?
- Mon Nov 24, 2014 12:13 pm
- Forum: Off Topic
- Topic: Visual bugs as of 6.0.3
- Replies: 8
- Views: 22378
Re: Visual bugs as of 6.0.3
Got a new one (all glitch out but not all are funny) plus new info. These glitches seem to only occur when using the 64bit Client.
Dis Troll has seen some serious shat, mon.
Dis Troll has seen some serious shat, mon.
- Wed Nov 05, 2014 11:37 pm
- Forum: Off Topic
- Topic: Visual bugs as of 6.0.3
- Replies: 8
- Views: 22378
Re: Visual bugs as of 6.0.3
Got some new ones. Bug still isn't fixed.
- Fri Oct 31, 2014 4:38 am
- Forum: Off Topic
- Topic: Post Your Pic Topic
- Replies: 59
- Views: 109849
Re: Post Your Pic Topic
Am I pretty?
- Thu Oct 30, 2014 5:16 pm
- Forum: Off Topic
- Topic: Visual bugs as of 6.0.3
- Replies: 8
- Views: 22378
Re: Visual bugs as of 6.0.3
Launches of your right hand as far as I can tell.Does Pyroblast still launch from some feet to the side of your character? I haven't played Fire since the patch.
- Wed Oct 29, 2014 4:34 pm
- Forum: Off Topic
- Topic: Visual bugs as of 6.0.3
- Replies: 8
- Views: 22378
Re: Visual bugs as of 6.0.3
I just randomly found out that pressing F5 fixes this for a few seconds but then it goes back to creepy again... very strange. Edit: The longer you press F5 the longer it stays normal. If you just tap it, it fixes the problem for 1 sec or so but if you hold it down, it works for 5-10 seconds or so. ...
- Wed Oct 29, 2014 3:17 pm
- Forum: Off Topic
- Topic: Visual bugs as of 6.0.3
- Replies: 8
- Views: 22378
Visual bugs as of 6.0.3
Is anyone else experiencing strange visual bugs on the log in screen?
This looks so strange and disturbing It has never occured prior to 6.0.3 and can't be fixed by restarting the game and/or pc.
This looks so strange and disturbing It has never occured prior to 6.0.3 and can't be fixed by restarting the game and/or pc.
- Tue Oct 28, 2014 12:48 am
- Forum: General Discussion
- Topic: The role of versatility in WoD?
- Replies: 12
- Views: 10609
Re: The role of versatility in WoD?
I did not say this forum isn't a way more reliable source, which it is. I use IV for my alts though.Imho its the other way around. This forum is the reliable source for IV.
- Mon Oct 27, 2014 11:13 pm
- Forum: General Discussion
- Topic: The role of versatility in WoD?
- Replies: 12
- Views: 10609
Re: The role of versatility in WoD?
Pretty sure they did.[...]Blizzard never say it shouldn't be a good stat, or that it shouldn't be the second best stat.
- Mon Oct 27, 2014 9:43 pm
- Forum: General Discussion
- Topic: The role of versatility in WoD?
- Replies: 12
- Views: 10609
Re: The role of versatility in WoD?
Well, according to IcyVeins which has repeatedly been pushed as a "relatively reliable" source on this forum, versatility is the second best stat for Frost Mages, BM and Survival for example.What? Versatility is valued extremely low by most classes / specs.
- Mon Oct 27, 2014 9:34 pm
- Forum: General Discussion
- Topic: The role of versatility in WoD?
- Replies: 12
- Views: 10609
The role of versatility in WoD?
Hello fellow mages, I've noticed that versatility is currently valued extremely high by many specs. Any insight on why that is? It seems to be 100% contrary about what I recall Blizz saying about the role of versatility as a way to make your toon (specifically hybrids)... well... more versatile. I r...
- Tue Oct 21, 2014 4:08 pm
- Forum: Fire
- Topic: Jade Fire vs Windsong
- Replies: 14
- Views: 14926
Re: Jade Fire vs Windsong
Pretty sure it's live that way, I don't get it either.Jade spirit was nerfed and will now show 83 int in tooltip as well and Windsong wasn't touched and still gives 75 crit?
Or is it only for beta servers?
- Sat Oct 18, 2014 3:49 pm
- Forum: Frost
- Topic: [SimC] 6.0.2 Level 90 Talents and Stat Weights
- Replies: 27
- Views: 26705
Re: [SimC] 6.0.2 Level 90 Talents and Stat Weights
How is Versatility so high?
- Sat Oct 18, 2014 3:41 pm
- Forum: Fire
- Topic: [6.0] Dutch's Fire FAQ & mini guide for level 90!
- Replies: 37
- Views: 33456
Re: [6.0] Fire FAQ & mini guide for level 90!
Yep, they were... sadly.
- Wed Oct 01, 2014 4:17 am
- Forum: General Discussion
- Topic: i love you
- Replies: 8
- Views: 7756
Re: i love you
That's nice, we love you too!
- Sun Sep 21, 2014 3:35 am
- Forum: Post Questions & Ask for Help >>Here!<<
- Topic: Fire SimC replacing fireball with scorch
- Replies: 5
- Views: 5310
Fire SimC replacing fireball with scorch
Hello fellow mages,
I wanted to simulate using very low haste and replacing fireball with scorch completely in order to generate more Pyros. When I simulate this I actually get less Pyro procs though, does anybody know why this could be?
I wanted to simulate using very low haste and replacing fireball with scorch completely in order to generate more Pyros. When I simulate this I actually get less Pyro procs though, does anybody know why this could be?
- Wed Sep 17, 2014 12:55 pm
- Forum: Post Questions & Ask for Help >>Here!<<
- Topic: Gear/Actions, what could be better? (Tiaitchsi)
- Replies: 44
- Views: 29724
Re: Gear/Actions, what could be better? (Tiaitchsi)
I just gave the logs a quick look and as you said your Mage Bomb uptime could need some help. Also I've spotted several times where you build up 4 stacks, then used AM -> AM -> ABar. Why would you do this? With the T16 2P what you want to do is build 4 stacks, AM -> AB -> AM -> AB as long as you run...
- Wed Sep 17, 2014 12:41 pm
- Forum: Post Questions & Ask for Help >>Here!<<
- Topic: Berlinia does Fire at times
- Replies: 7
- Views: 5543
Re: Berlinia does Fire at times
The optimal time to refresh it is when LB has only one tick left since refreshing it at this point triggers the explosion. 3s seems pretty much to me, especially with Heroism and/or Meta proc. I suggest using AffDoTs or a similar addon that shows you when your LB ticks so you can refresh it optimally.
- Mon Sep 15, 2014 6:42 pm
- Forum: Fire
- Topic: Combustion Technique - Tick compression
- Replies: 118
- Views: 100527
Re: Combustion Technique - Tick compression
Is it possible to simulate this to calculate stat weights? Would love to optimize that, maybe even seperate BiS list?