*EDIT* This post was before the nerf to the enchant's proc rate. Leaving for posterity, but this is all outdated.
On my gear, the bleed weapon enchant is simming about 150 dps higher than Frostwolf. As well, Frostwolf only accounted for one additional FFB (30 vs 29) over the course of the fight. For kicks, I decided to run the Warsong enchant as well and Frostwolf is almost identical to Warsong (3 dps different). All of these tests were done on a 5 minute duration, since Butcher is the only real Patchwerk fight to compare on.
For reference, it's showing that Shattered Hand is contributing about 600 DPS on its own.
Armory: http://us.battle.net/wow/en/character/e ... i/advanced" target="_blank
Now, fast forward to the T17M BiS profile and it flips, Frostwolf being about 150 DPS above Shattered Hand and Warsong another 150 below that.
Summary: It looks like at lower iLvl, sticking to Mark of the Shattered Hand might be optimal, or at the very least a viable/economical way to go until your gear level increases. Personally, given the high difference in the materials cost, I expected this gap to be much greater. As for the thought of higher MS giving more procs, allowing for mobility, the numbers show only one gained FFB and that doesn't really seem to be worthwhile when you can save 14 Temporal Crystals and potentially do more DPS.
Edit: This was done with MI/IN/TV, running tests with other talents now, but I welcome any input.
Edit 2: Ran about a half dozen combinations of TV/PC/MI/RoP/UM/IN and all results were similar.
Weapon Enchants (Pre/Early-Raid)
Weapon Enchants (Pre/Early-Raid)
Last edited by Mageski on Mon Dec 15, 2014 7:52 pm, edited 1 time in total.
https://worldofwarcraft.com/en-us/chara ... as/mageski - WoW Forum MVP
Re: Weapon Enchants (Pre/Early-Raid)
In the other thread something similar was posted.
Before T17 gear u wana go with shattered hand. The better the gear the better mark of the frostwolf becomes.
Before T17 gear u wana go with shattered hand. The better the gear the better mark of the frostwolf becomes.
- TheGreyPaladin
- Posts: 17
- Joined: Tue Nov 18, 2014 3:38 pm
Re: Weapon Enchants (Pre/Early-Raid)
FYI per patch notes they are reducing the damage on shattered hand ;(
Re: Weapon Enchants (Pre/Early-Raid)
They are reducing the RPPM chance, where does it say the damage? Might need to go fix that if true. I've re-sim'd and have the enchant breakdown in the sticky, under the assumption only the RPPM is being reduced.
- DeathDefier
- Global Moderator
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Re: Weapon Enchants (Pre/Early-Raid)
Damage was already reduced last week, I doubt they reduced it again. It was already behind Frostwolf before this change, this just makes it even bigger.
Re: Weapon Enchants (Pre/Early-Raid)
The value of the tick is the same, it will just proc less often.They are reducing the RPPM chance, where does it say the damage? Might need to go fix that if true. I've re-sim'd and have the enchant breakdown in the sticky, under the assumption only the RPPM is being reduced.
https://worldofwarcraft.com/en-us/chara ... as/mageski - WoW Forum MVP
- TheGreyPaladin
- Posts: 17
- Joined: Tue Nov 18, 2014 3:38 pm
Re: Weapon Enchants (Pre/Early-Raid)
Ya Frosted is right the damage from the mark of the shattered hand enchant is being reduced by lowering the RPPM chance per
https://twitter.com/WarcraftDevs/status ... 2599845889" target="_blank
Shattered Hand changed from 3.5 to 2.5 RPPM
https://twitter.com/WarcraftDevs/status ... 2599845889" target="_blank
Shattered Hand changed from 3.5 to 2.5 RPPM
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