Mage Hidden Artifact Appearances

Anything mage specific not covered by any of the other subforums, like raid instance guides for mages.
Bolthaer
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Joined: Fri Sep 09, 2016 11:16 pm

Re: Mage Hidden Artifact Appearances

Unread postby Bolthaer Fri Sep 09, 2016 11:19 pm

Concerning the nest filled with sheep, if you look at it all the way up from the rocks above, it almost just looks like Aluneth, does it not?
http://puu.sh/r5CzS/d2e990fbb8.jpg" target="_blank

Possibly it's just there to let Arcane Mages know somethings up with sheep?

Idk, could be wrong.
It looks like the Aluneth skilltree... kinda http://www.wowhead.com/artifact-calc/ma ... ne/AoBgIEA" target="_blank
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gakkiz
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Re: Mage Hidden Artifact Appearances

Unread postby gakkiz Fri Sep 09, 2016 11:23 pm

Possibly it's just there to let Arcane Mages know somethings up with sheep?
i thought about getting sheeped there or bringing a sheep companion. might lure the dragon which killed those sheeps out

Magister Varenthas in our class hall stands infront of the 4th spot for artifact appearances (should be where the hidden artifact appearance will be). does anyone know a connection between him/his old spot in howling fjords and one of the 3 appearances? also whereas nearly all NPCs in our hall have the title "Kirin Tor ...", he is called "High Forgeguard". dont know what this could hint to tho, ironforge?
Last edited by gakkiz on Fri Sep 09, 2016 11:38 pm, edited 2 times in total.
Bolthaer
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Re: Mage Hidden Artifact Appearances

Unread postby Bolthaer Fri Sep 09, 2016 11:25 pm

Concerning the nest filled with sheep, if you look at it all the way up from the rocks above, it almost just looks like Aluneth, does it not?
http://puu.sh/r5CzS/d2e990fbb8.jpg" target="_blank

Possibly it's just there to let Arcane Mages know somethings up with sheep?

Idk, could be wrong.
It kinda looks like the Aluneth skilltree with the 3 elite perks http://www.wowhead.com/artifact-calc/ma ... ne/AoBgIEA" target="_blank

edit: it looks like a special path for aluneth like this http://www.wowhead.com/artifact-calc/ma ... VgESIBU7AQ" target="_blank
Last edited by Bolthaer on Sat Sep 10, 2016 12:28 am, edited 1 time in total.
Vodakhun
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Joined: Wed Sep 07, 2016 10:30 am

Re: Mage Hidden Artifact Appearances

Unread postby Vodakhun Fri Sep 09, 2016 11:42 pm

I've been exploring Frostfire Ridge again searching for clues, specially in the Magnarok zone, where there are a lot of molten furies like http://www.wowhead.com/npc=113513/asher" target="_blank which is probably the one who gives us the crystal. Also in the pools of lava. Tried interacting with the elemental NPCs and using different frost abilities on the pools of lava, on the NPCs, on http://www.wowhead.com/npc=87988/the-essence-of-flame" target="_blank. Found nothing so far, and the roll quest still says it isn't completed.
Duyi
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Re: Mage Hidden Artifact Appearances

Unread postby Duyi Sat Sep 10, 2016 12:01 am

Gakkiz, if you are on EU servers, you can add me Duyi#2512 and we could go try it out - been trying to find another mage to do the exact same thing, but none of my mates/guildies are on :/
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Loihtia
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Re: Mage Hidden Artifact Appearances

Unread postby Loihtia Sat Sep 10, 2016 12:42 am

If you are on EU and preferably Horde, add Duyi#2512. We are attempting to sheep all the 5 mobs at the same time on the same realm. :)
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Loihtia
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Re: Mage Hidden Artifact Appearances

Unread postby Loihtia Sat Sep 10, 2016 1:12 am

Alright so, we tried it here on Stormreaver, 5 different mages sheeped the 5 mobs at the same time. Nothing happened. The search continues...
TeeraH
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Joined: Thu Oct 30, 2014 3:52 pm

Re: Mage Hidden Artifact Appearances

Unread postby TeeraH Sat Sep 10, 2016 1:15 am

That pile of dead sheep in Stormheim definitely has something to do with it. It can't be a coincidence that it looks exactly like Aluneth... Tried various stuff there, but no results so far. Maybe there are more piles like these, scattered around the Broken Isles?
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Squisheii
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Re: Mage Hidden Artifact Appearances

Unread postby Squisheii Sat Sep 10, 2016 1:40 am

The Frost artifact portal takes you to a phased Magnarok at the top "crater" area. I don't believe I took any screenshots.
Alright so, we tried it here on Stormreaver, 5 different mages sheeped the 5 mobs at the same time. Nothing happened. The search continues...
Wanted to try this on beta, and it didn't work, so thanks for testing it!
Houndstooth
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Re: Mage Hidden Artifact Appearances

Unread postby Houndstooth Sat Sep 10, 2016 2:02 am

Just tried sheeping them all as black sheep to match the portrait that shows up in the dialog box, nothing different
Jhazz
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Re: Mage Hidden Artifact Appearances

Unread postby Jhazz Sat Sep 10, 2016 3:24 am

Disclaimer: I have absolutely no proof of this whatsoever because I didn't realise it could be something useful at first.

Earlier today I took a flightpath from Challiane's Terrace in Azsuna to The Witchwood in Highmountain, and as soon as I entered the flying space over Val'Sharah, I had the Volatile Sheep dialogue pop up again with its typical "..."

Not sure if this was just a glitch or something of note.
MagusMaximus
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Joined: Wed Apr 22, 2015 7:27 pm
Location: Oklahoma

Re: Mage Hidden Artifact Appearances

Unread postby MagusMaximus Sat Sep 10, 2016 3:42 am

I have absolutely no basis for this, and I don't play an Arcane mage and have not attempted anything to figure something out, but has anyone thought maybe controlling sheep with the http://www.wowhead.com/item=86586 could play some role? It's a bit of a different perspective than polymorphing things.

I highly doubt the method would include a requirement for such a toy, but /shrug.
Jarun
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Joined: Sat Sep 10, 2016 5:11 am

Re: Mage Hidden Artifact Appearances

Unread postby Jarun Sat Sep 10, 2016 5:16 am

Possibly it's just there to let Arcane Mages know somethings up with sheep?
i thought about getting sheeped there or bringing a sheep companion. might lure the dragon which killed those sheeps out
I believe the sheep (in the Aluneth shape) may be pointing to the spawn point for Nithogg, the world boss. Nithogg does have an ability called Unstable Explosion with the description: "Upon reaching a player affected by Lightning Rod, the Static Orb bursts inflicting 219375 to 230625 Nature damage to all enemies within 8 yards." So maybe using Nithogg to kill a polymorphed mob could trigger the "Stormheim Sheep Exploded" quest? It would be a bit similar to other classes having artifact appearances bound to world bosses.
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gakkiz
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Re: Mage Hidden Artifact Appearances

Unread postby gakkiz Sat Sep 10, 2016 9:11 am

Possibly it's just there to let Arcane Mages know somethings up with sheep?
i thought about getting sheeped there or bringing a sheep companion. might lure the dragon which killed those sheeps out
I believe the sheep (in the Aluneth shape) may be pointing to the spawn point for Nithogg, the world boss. Nithogg does have an ability called Unstable Explosion with the description: "Upon reaching a player affected by Lightning Rod, the Static Orb bursts inflicting 219375 to 230625 Nature damage to all enemies within 8 yards." So maybe using Nithogg to kill a polymorphed mob could trigger the "Stormheim Sheep Exploded" quest? It would be a bit similar to other classes having artifact appearances bound to world bosses.
nice catch. this actually seems to be a good lead
I have absolutely no basis for this, and I don't play an Arcane mage and have not attempted anything to figure something out, but has anyone thought maybe controlling sheep with the http://www.wowhead.com/item=86586 could play some role? It's a bit of a different perspective than polymorphing things.
tried that already but the sheeped mobs dont follow since they are no critters (also there arent any sheep critters i know of in broken isles). there is an elwynn sheep in the rogue class hall tho, thought about letting a rogue lure it out with panflute but that seems too far fetched
xmatic
Posts: 2
Joined: Sat Sep 10, 2016 11:57 am

Re: Mage Hidden Artifact Appearances

Unread postby xmatic Sat Sep 10, 2016 12:03 pm

Hi, so I am sure some of you are familiar with the "Vrykul Shepherd" mob that is located in Stormheim. Well I decided to pay him a visit after sheeping 5 mobs around the broken isles and he has a funny interaction.

When you get him to 40%,you get this interaction http://prnt.sc/cgbt84" target="_blank

The funny thing is.......nothing happens,no sheeps are spawned,no mobs,nothing changes.

Would be great if some one adds me on EU because I am a fire mage with no arcane artifact EU xmatic#2174,got a few more things I wanna try.

edit1:

Maybe it triggered something in the world?

edit2:

Small group of mages decided to sheep all the mobs around the NPC and kill him,nothing happened.
Bolthaer
Posts: 3
Joined: Fri Sep 09, 2016 11:16 pm

Re: Mage Hidden Artifact Appearances

Unread postby Bolthaer Sat Sep 10, 2016 2:41 pm

Hi, so I am sure some of you are familiar with the "Vrykul Shepherd" mob that is located in Stormheim. Well I decided to pay him a visit after sheeping 5 mobs around the broken isles and he has a funny interaction.

When you get him to 40%,you get this interaction http://prnt.sc/cgbt84" target="_blank

The funny thing is.......nothing happens,no sheeps are spawned,no mobs,nothing changes.

Would be great if some one adds me on EU because I am a fire mage with no arcane artifact EU xmatic#2174,got a few more things I wanna try.

edit1:

Maybe it triggered something in the world?

edit2:

Small group of mages decided to sheep all the mobs around the NPC and kill him,nothing happened.
It´s just a little bit buggy. I tryed this a few times and he just call the goats to attack you but they don´t react like 70% of the time. But sometimes they get aggressiv cause of that and attack you.
xmatic
Posts: 2
Joined: Sat Sep 10, 2016 11:57 am

Re: Mage Hidden Artifact Appearances

Unread postby xmatic Sat Sep 10, 2016 2:50 pm

Hi, so I am sure some of you are familiar with the "Vrykul Shepherd" mob that is located in Stormheim. Well I decided to pay him a visit after sheeping 5 mobs around the broken isles and he has a funny interaction.

When you get him to 40%,you get this interaction http://prnt.sc/cgbt84" target="_blank

The funny thing is.......nothing happens,no sheeps are spawned,no mobs,nothing changes.

Would be great if some one adds me on EU because I am a fire mage with no arcane artifact EU xmatic#2174,got a few more things I wanna try.

edit1:

Maybe it triggered something in the world?

edit2:

Small group of mages decided to sheep all the mobs around the NPC and kill him,nothing happened.
It´s just a little bit buggy. I tryed this a few times and he just call the goats to attack you but they don´t react like 70% of the time. But sometimes they get aggressiv cause of that and attack you.
Yeah,it appears to be true. Still think this guy has some play as he is the only shepherd besides the one we didn't find.
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Norrinir
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Re: Mage Hidden Artifact Appearances

Unread postby Norrinir Sat Sep 10, 2016 7:54 pm

Vyrin Ethrezil spawned on EU realms today.

I've talked to every NPC that gives the buff (Frostflash, Eve, Fiora, Eldragosa, Blinks, Vyrin and Seanus), nothing seems to have changed. There was no special dialogue, my daily portal rolls are still coming empty (i.e. quest is still not flagged as completed).
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gakkiz
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Re: Mage Hidden Artifact Appearances

Unread postby gakkiz Sat Sep 10, 2016 9:30 pm

Image

you can play shepherd in the "Bastion of Bradensbrook" WQ, but didnt find any hints on the skin yet
they vanish when porting out or simply leaving the area
i brought back 20 sheep already, no signs still
Last edited by gakkiz on Sat Sep 10, 2016 9:42 pm, edited 1 time in total.
Mishma
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Joined: Sat Sep 10, 2016 9:27 pm

Re: Mage Hidden Artifact Appearances

Unread postby Mishma Sat Sep 10, 2016 9:33 pm

This might be a big deal or nothing at all but the glitched map https://gyazo.com/b8d2e09bfba01ff89f5eb4d8ba4a3aa5 is from shadowmoon valley. And there is another thing from shadowmoon valley that we should consider. I don't know if its correct but Cote Metcalf's son Ryan died in Shadowmoon valley. http://www.wowhead.com/npc=74547/ryan-metcalf

Edit 1: I died near Ryans position and walked there as a ghost but i didn't see anything.

Edit 2: Yes Ryans corpse is gone for me, maybe not for everyone(?)
Last edited by Mishma on Sat Sep 10, 2016 10:48 pm, edited 1 time in total.

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