Antorus mythic tips and tricks for every spec

Anything mage specific not covered by any of the other subforums, like raid instance guides for mages.
Bhallspawn
Posts: 10
Joined: Fri Jan 19, 2018 10:23 am

Antorus mythic tips and tricks for every spec

Unread postby Bhallspawn Thu Feb 01, 2018 10:10 am

So, I noticed there is no such topic for Antorus and me and few others (I'm sure) will need help or tips on some fights.

Fun fact, I have every lego for a while but this is first raid where I actually have enough gear to play all 3 spec's and can swap depending on fight.

Here are the tips I have so feel free to add up. Spec about fire spec since I don't play fire that much and might be blind to some nice things.

Mythic Garothi

Best spec here is frost simply due to fact you can use 2 ice blocks in last phase while soaking.
In case you didn't know if you use ice block while soaking you wont get kicked from pool so frost mage can take care of soaking one pool alone.

Mythic Hounds

Damage wise frost should be superior to arcane or fire if you stack them first 10 sec and cause we can use double bloodlust in this fight.
If you can use double icelance frost is clear winner here.


Mythic High Command

Arcane is clear winner here.
Fire is good choice if you're progressing and your healers are struggling simply cause with fire you can stay back while arcane must be closer, aka they tend to get hit more with ww, charges and stray bombs.
But where arcane shine is killing bats. There is no spec in my guild that can come even close to my bats damage.
Closest ones are druids and they are always like 50-100 mill behind me at the end of fight.
Arcane aoe burst is simply to strong and valuable for this fight.
Fire will do good aoe damage as well but not as fast, and speed is priority here.
Frost is weakest here, it is safe as fire but fire has more aoe damage.


Mythic Hasabal

Arcane wins here.
Arcane burst is very usefull for fast kiling the imps bottom or killing minibosses top.
Just be sure to save your burst cd's for them and not using them on pull :)
Frost can be very strong for miniboses as well, not so much for imps.
In my guild no druid,lock or warrior can come close to my imp damage while I play arcane.

Mythic Eonar

This is annoying one for me.
While I do huge arcane damage when alive I died almost every time here cause of green debuff (yea our healers suck)
I even wear prydaz, use every def cd and green debuff kills me.
Arcane has good aoe+slow with decent ST on miniboses.
Frost looks good with its good ST and slow on trash but weakest spec here I think.
Now fire looks very strong if you have to pick green debuff like me.
With prydaz+healing shimmer+cauterize and solid AOE this looks like a spec to pick if you are strugling to survive like me.
You don't have slow but at least you are not dead ^^

Mytic Imonar

I would say arcane wins here for me.
Your burst cd's will be spent on boss , while on downtime you will be crosing the bridge anyway, eliminating your weak point.
First crossing is easy so no def cd's should be used.
Ice block should be saved if you ever get touched by a ball to clear that nasty debuff.
For other high damage (aka crossing bridge second time while tanks are procing lasers and bombs) great invisi should be enough.
Frost has its uses with double iceblock but damage wise arcane is better.
Haven't tried fire here.

That's all from me, haven't killed more than this on mythic, so other ppl continue with tips and ideas :)
Fray
Posts: 3
Joined: Mon Mar 19, 2018 6:14 pm

Re: Antorus mythic tips and tricks for every spec

Unread postby Fray Sat Mar 24, 2018 10:42 pm

You don't have slow but at least you are not dead ^^
Flame strike actually has a slow attached to it so no need to worry about that!

Would love to see this updated, thank you!
Deaminase
Posts: 3
Joined: Fri Mar 30, 2018 6:59 pm

Re: Antorus mythic tips and tricks for every spec

Unread postby Deaminase Thu Apr 19, 2018 8:21 pm

if you have to pick green debuff like me

What is your raid comp that you are forced to take green debuff? Green is rough as a mage since we have some of the worst sustain of all the DPS classes, meanwhile, we are perfect for red debuff since we are already ranged and can blink out of every single knock-up. In fact, I feel like it should be a tip for Enoar that you want to get red debuff as a mage unless for some reason your comp prevents it.
Montalto
Posts: 1
Joined: Fri Apr 13, 2018 11:25 am

Re: Antorus mythic tips and tricks for every spec

Unread postby Montalto Fri Apr 20, 2018 3:34 pm

Man, I wish I've seen this a couple of months ago. Really good post, Bhallspawn. Luckily, we're done with Antorus. Looking forward to posts like this from you in BfA bro!

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