So how would you guys feel about making alter time not interrupt a cast when it returns you to the original position?
It seemed ok to me pre 6.0, but now that it is a talent and only affects hp/positioning, I find it fairly jarring that it stops your cast when it returns you to the original position.
I know I can return myself before it runs out, just that this would be a nice change. An even better (and potentially OP in pvp) change would be to take it off the gcd entirely and make it usable mid cast.
Alter Time and cast interruption
- Quetzatlus
- Posts: 12
- Joined: Fri May 30, 2014 8:53 pm
Alter Time and cast interruption
Mage - Quetzatlus - 5/7M 4/10M - <Sadly guildless atm>
Re: Alter Time and cast interruption
I am 99% sure it did this pre 6.0. If you hadn't moved when it expired, then you could finish what ever you were casting.
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