[Fixed]Stupid but effektiv way to play arcane

Guides and discussions of all things specific to the Mana Adepts of Azeroth.
Choby
Posts: 11
Joined: Wed Apr 26, 2017 10:49 pm

[Fixed]Stupid but effektiv way to play arcane

Unread postby Choby Wed Apr 26, 2017 10:55 pm

Doesnt work anymore


You need to have the new golden trait for an extra golden explosion. And 2 pieces of the T-19 set.
Just spam it to proc more arcane missiles -> get golden logs.

I have tested it on NH HC and NHC and many Mythic+ runs.
The sad thing behind this, it makes more damage than arcane blast and you dont have to worry about canceling your spells.

Check out my logs.
https://www.warcraftlogs.com/rankings/c ... 62/latest/" target="_blank

Its a stupid way to play arcane and may not work anymore with t-20.

What do you guys think about it?



Detailed logs:

Normal: https://www.warcraftlogs.com/reports/rXMKf4Jqxz7nBWth" target="_blank
Heroic: https://www.warcraftlogs.com/reports/PLn4x8bjtYV2ZaKk" target="_blank
Bad Mythic: https://www.warcraftlogs.com/reports/zLZc1D8nNfWMGqyR" target="_blank
Last edited by Choby on Sun Jun 18, 2017 12:53 pm, edited 1 time in total.
Duturu
Posts: 22
Joined: Thu Feb 23, 2017 1:33 pm

Re: Stupid but effektiv way to play arcane

Unread postby Duturu Thu Apr 27, 2017 3:18 am

The sad thing behind this, it makes more damage than arcane blast and you dont have to worry about canceling your spells.
From my testing it does a little bit less than arcane blasting, so if you are good. Dont use this tactic. If you are bad, use this tactic.

This is on singletarget by the way, on 2targets or more use AE.
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Causese
Posts: 102
Joined: Tue Apr 07, 2015 4:41 am

Re: Stupid but effektiv way to play arcane

Unread postby Causese Thu Apr 27, 2017 9:33 am

it's scary how small the gap is, definitely within range of being viable

https://gyazo.com/46aeeb8ef11fe337f6fb99274ae4fccb" target="_blank
simmed it with 48 traits, since u need AM dmg trait etc for obvious reasons

wouldn't call it bad if he achieved rank 28 on heroic star augur with this playstyle
with barely any AoE on adds

I assume you still use AB during RoP/Cds
4pc would benefit from this playstyle, no idea if it ends up being a gain with 4pc

this profile only applies AE>AB after burn(evocation)

Code: Select all

mage="AE_during_conserve" level=110 race=troll role=spell position=back professions=alchemy=800/herbalism=787 talents=2222131 artifact=4:0:0:0:0:72:4:73:1:74:4:75:4:77:4:78:1:79:4:80:1:81:4:82:4:83:3:84:3:86:1:87:1:290:1:1169:1:1339:1:1371:1:1529:4:1530:1:1531:1:1639:1 spec=arcane # Default consumables potion=deadly_grace flask=whispered_pact food=lavish_suramar_feast # Executed before combat begins. Accepts non-harmful actions only. actions.precombat=flask actions.precombat+=/food actions.precombat+=/augmentation,type=defiled actions.precombat+=/summon_arcane_familiar actions.precombat+=/snapshot_stats actions.precombat+=/mirror_image actions.precombat+=/potion actions.precombat+=/arcane_blast # Executed every time the actor is available. actions=counterspell,if=target.debuff.casting.react actions+=/time_warp,if=(buff.bloodlust.down)&((time=0)|(equipped.132410&buff.arcane_power.up&prev_off_gcd.arcane_power)|(target.time_to_die<40)) actions+=/mirror_image,if=buff.arcane_power.down actions+=/stop_burn_phase,if=prev_gcd.1.evocation&burn_phase_duration>gcd.max actions+=/mark_of_aluneth,if=cooldown.arcane_power.remains>20 actions+=/call_action_list,name=build,if=buff.arcane_charge.stack<4 actions+=/call_action_list,name=init_burn,if=buff.arcane_power.down&buff.arcane_charge.stack=4&(cooldown.mark_of_aluneth.remains=0|cooldown.mark_of_aluneth.remains>20)&(!talent.rune_of_power.enabled|(cooldown.arcane_power.remains<=action.rune_of_power.cast_time|action.rune_of_power.recharge_time<cooldown.arcane_power.remains))|target.time_to_die<45 actions+=/call_action_list,name=burn,if=burn_phase actions+=/call_action_list,name=rop_phase,if=buff.rune_of_power.up&!burn_phase actions+=/call_action_list,name=conserve actions.build=charged_up,if=buff.arcane_charge.stack<=1 actions.build+=/arcane_missiles,if=buff.arcane_missiles.react=3 actions.build+=/arcane_orb actions.build+=/arcane_explosion actions.burn=call_action_list,name=cooldowns actions.burn+=/charged_up,if=(equipped.132451&buff.arcane_charge.stack<=1) actions.burn+=/arcane_missiles,if=buff.arcane_missiles.react=3 actions.burn+=/nether_tempest,if=dot.nether_tempest.remains<=2|!ticking actions.burn+=/arcane_explosion,if=active_enemies>1&mana.pct%10*execute_time>target.time_to_die actions.burn+=/presence_of_mind,if=buff.rune_of_power.remains<=2*action.arcane_blast.execute_time actions.burn+=/arcane_missiles,if=buff.arcane_missiles.react>1 actions.burn+=/arcane_explosion,if=active_enemies>1&buff.arcane_power.remains>cast_time actions.burn+=/arcane_blast,if=buff.presence_of_mind.up|buff.arcane_power.remains>cast_time actions.burn+=/supernova,if=mana.pct<100 actions.burn+=/arcane_missiles,if=mana.pct>10&(talent.overpowered.enabled|buff.arcane_power.down) actions.burn+=/arcane_explosion,if=active_enemies>1 actions.burn+=/arcane_barrage,if=talent.charged_up.enabled&(equipped.132451&cooldown.charged_up.remains=0&mana.pct<(100-(buff.arcane_charge.stack*0.03))) actions.burn+=/arcane_blast actions.burn+=/evocation,interrupt_if=mana.pct>99 actions.conserve=arcane_missiles,if=buff.arcane_missiles.react=3 actions.conserve+=/arcane_explosion,if=mana.pct>99 actions.conserve+=/nether_tempest,if=(refreshable|!ticking) actions.conserve+=/arcane_blast,if=buff.rhonins_assaulting_armwraps.up&equipped.132413 actions.conserve+=/arcane_missiles actions.conserve+=/supernova,if=mana.pct<100 actions.conserve+=/arcane_explosion,if=mana.pct>=82&equipped.132451 actions.conserve+=/arcane_barrage,if=mana.pct<100&cooldown.arcane_power.remains>5 actions.conserve+=/arcane_explosion actions.cooldowns=rune_of_power,if=mana.pct>45&buff.arcane_power.down actions.cooldowns+=/arcane_power actions.cooldowns+=/blood_fury actions.cooldowns+=/berserking actions.cooldowns+=/arcane_torrent actions.cooldowns+=/potion,if=buff.arcane_power.up&(buff.berserking.up|buff.blood_fury.up) actions.init_burn=mark_of_aluneth actions.init_burn+=/nether_tempest,if=dot.nether_tempest.remains<10&(prev_gcd.1.mark_of_aluneth|(talent.rune_of_power.enabled&cooldown.rune_of_power.remains<gcd.max)) actions.init_burn+=/rune_of_power actions.init_burn+=/start_burn_phase,if=((cooldown.evocation.remains-(2*burn_phase_duration))%2<burn_phase_duration)|cooldown.arcane_power.remains=0|target.time_to_die<55 actions.rop_phase=arcane_missiles,if=buff.arcane_missiles.react=3 actions.rop_phase+=/nether_tempest,if=dot.nether_tempest.remains<=2|!ticking actions.rop_phase+=/arcane_missiles,if=buff.arcane_charge.stack=4 actions.rop_phase+=/arcane_explosion,if=active_enemies>1 actions.rop_phase+=/arcane_blast,if=mana.pct>45 actions.rop_phase+=/arcane_barrage head=,id=134216,bonus_id=3418/1567/3337 neck=,id=133767,enchant_id=5439,bonus_id=3536/1552/3337 shoulder=,id=140853,bonus_id=3445/1512/3337 back=,id=140909,enchant_id=5436,bonus_id=3516/41/1522/3337 chest=,id=138318,bonus_id=3518/1502/1813 tabard=,id=64884 wrist=,id=139196,bonus_id=1806/1517/3337 hands=,id=138309,bonus_id=3518/43/1522/3337 waist=,id=140849,bonus_id=3444/1507/3337 legs=,id=132451,bonus_id=1811/3530 feet=,id=140914,bonus_id=3519/1512/3336 finger1=,id=140906,enchant_id=5427,bonus_id=3518/42/1507/3336 finger2=,id=132410,enchant_id=5427,bonus_id=3455/1811,gem_id=130248 trinket1=,id=140792,bonus_id=3445/1497/1813 trinket2=,id=140809,bonus_id=3517/1492/1813 main_hand=,id=127857,bonus_id=729,relic_id=3535:1552:3337/3445:1507:3336/3445:1497:1813,gem_id=133768/140831/140827/0 # Gear Summary # gear_ilvl=913.80 # gear_stamina=37667 # gear_intellect=40430 # gear_crit_rating=9208 # gear_haste_rating=6122 # gear_mastery_rating=4551 # gear_versatility_rating=4626 # gear_leech_rating=437 # gear_speed_rating=534 # gear_armor=2058 # set_bonus=tier19_2pc=1 mage="Standard" level=110 race=troll role=spell position=back professions=alchemy=800/herbalism=787 talents=2222131 artifact=4:0:0:0:0:72:4:73:1:74:4:75:4:77:4:78:1:79:4:80:1:81:4:82:4:83:3:84:3:86:1:87:1:290:1:1169:1:1339:1:1371:1:1529:4:1530:1:1531:1:1639:1 spec=arcane head=,id=134216,bonus_id=3418/1567/3337 neck=,id=133767,enchant_id=5439,bonus_id=3536/1552/3337 shoulder=,id=140853,bonus_id=3445/1512/3337 back=,id=140909,enchant_id=5436,bonus_id=3516/41/1522/3337 chest=,id=138318,bonus_id=3518/1502/1813 tabard=,id=64884 wrist=,id=139196,bonus_id=1806/1517/3337 hands=,id=138309,bonus_id=3518/43/1522/3337 waist=,id=140849,bonus_id=3444/1507/3337 legs=,id=132451,bonus_id=1811/3530 feet=,id=140914,bonus_id=3519/1512/3336 finger1=,id=140906,enchant_id=5427,bonus_id=3518/42/1507/3336 finger2=,id=132410,enchant_id=5427,bonus_id=3455/1811,gem_id=130248 trinket1=,id=140792,bonus_id=3445/1497/1813 trinket2=,id=140809,bonus_id=3517/1492/1813 main_hand=,id=127857,bonus_id=729,relic_id=3535:1552:3337/3445:1507:3336/3445:1497:1813,gem_id=133768/140831/140827/0
Choby
Posts: 11
Joined: Wed Apr 26, 2017 10:49 pm

Re: Stupid but effektiv way to play arcane

Unread postby Choby Thu Apr 27, 2017 12:35 pm

I assume you still use AB during RoP/Cds
[/code]
I dont,I use RoP for Mark of Aluneth and 3 Missiles procs to burst them out and keep spamming AE.
I never hardcast any of the AB, not even on the burst phase with my other cooldowns.
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Causese
Posts: 102
Joined: Tue Apr 07, 2015 4:41 am

Re: Stupid but effektiv way to play arcane

Unread postby Causese Thu Apr 27, 2017 1:42 pm

simc is doing stupid shit with the profile I posted

like:
https://gyazo.com/321e6d2a2c1d9375ccda51067315e34e" target="_blank
(RoP at 5% mana into evocation FailFish)

we need someone who's better at writing profiles :roll:

so it might be a gain after all
Daidai
Posts: 5
Joined: Thu Feb 23, 2017 4:14 pm

Re: Stupid but effektiv way to play arcane

Unread postby Daidai Fri Apr 28, 2017 3:48 pm

Hello,

the DPET of Explosion nearly matches AB is understandable.

What makes me wondering (checked the heroic logs) is the the high dmg portion of AMs, based on a high proc rate.
The other arcane mage had a proc rate like it is typical expected.

Your proc rate is extremly high, which leads to this high overall dps.
The reduced casttime of x1.5 of AE leading to more casts is not compensating the two times higher proc rate of AB.

:?: :?:
eagsasdf
Posts: 2
Joined: Fri Apr 28, 2017 5:54 pm

Re: Stupid but effektiv way to play arcane

Unread postby eagsasdf Fri Apr 28, 2017 6:00 pm

I've been thinking Time and Space currently has its own independent chance to proc AM, which may be unintended.

This would explain why when you get T&S casting AE procs AM outside of combat, because this independent chance also does not check if a target was hit first.

That may explain the unexpectedly high AM proc rate and why it may be a dps gain to just spam AE, but I haven't looked at the log myself.
Choby
Posts: 11
Joined: Wed Apr 26, 2017 10:49 pm

Re: Stupid but effektiv way to play arcane

Unread postby Choby Fri Apr 28, 2017 8:43 pm

I've been thinking Time and Space currently has its own independent chance to proc AM, which may be unintended.
I have noticed a double AM procs after casting AE once. This was the reason for me to try this playstyle.
This playstyle may benefit from mastery and haste. I hope someone could write a good simcraft profile to test it out.


Im sorry for the low rate of replys and information from my side. I struggle with writting in english.
magictricks
Posts: 190
Joined: Fri Jun 19, 2015 1:15 am

Re: Stupid but effektiv way to play arcane

Unread postby magictricks Sat Apr 29, 2017 1:20 pm

yeah there's obviously some bug right now because you can indeed get 2 charges of AM with 1 cast of AE.
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Causese
Posts: 102
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Re: Stupid but effektiv way to play arcane

Unread postby Causese Sat Apr 29, 2017 7:58 pm

wouldn't call it a bug

AE spawns a rune that can be triggered by casting another AE
the rune itself then casts AE, that's why you're seeing 2x AM proccs
Thundermight
Posts: 3
Joined: Sun Apr 30, 2017 4:19 am

Re: Stupid but effektiv way to play arcane

Unread postby Thundermight Sun Apr 30, 2017 5:50 am

After some tests on dummy, AE can be better, but more too unstable. With a rotation that allow only 2 spells (3 with some haste proc) in between AE spam.
And Charged up works better than Resonance(single target), so we don't waste any AM if we get 2 stacks from AE after using barrage.
If whispers procs on burst, the thing really goes mad, and easy to mess.
Btw, i did it using 1x Torrential barrage(barrage dmg) 1x Aegwynn's wrath(Crit) 1xEthereal sensitivity relics(chance to active missiles). Maybe if i had 3xEthereal relic instead, could have been far better.
But overall i think it can be better than AB because of 4p t19.
magictricks
Posts: 190
Joined: Fri Jun 19, 2015 1:15 am

Re: Stupid but effektiv way to play arcane

Unread postby magictricks Sun Apr 30, 2017 2:19 pm

wouldn't call it a bug

AE spawns a rune that can be triggered by casting another AE
the rune itself then casts AE, that's why you're seeing 2x AM proccs

No it's definitely a bug because i've gotten 2 proc from a single cast of AE on the pull.
Choby
Posts: 11
Joined: Wed Apr 26, 2017 10:49 pm

Re: Stupid but effektiv way to play arcane

Unread postby Choby Sun Apr 30, 2017 5:34 pm


No it's definitely a bug because i've gotten 2 proc from a single cast of AE on the pull.

Its impossible to get 2 procs of AM with one AE without the rune on single target.
Maybe you just facerolled AE in the cast 6 sec pre pull or hit a some bugs or an add on pull.


I have tested this shit in and out and you only get the double AM procs because of the 2nd AE of the rune. And yes, hitting 2 targets but thats nothing new... you can get technecly 4 AM procs with one AE(with rune) on 2 targets.
Duturu
Posts: 22
Joined: Thu Feb 23, 2017 1:33 pm

Re: Stupid but effektiv way to play arcane

Unread postby Duturu Sun Apr 30, 2017 7:11 pm

wouldn't call it a bug

AE spawns a rune that can be triggered by casting another AE
the rune itself then casts AE, that's why you're seeing 2x AM proccs

No it's definitely a bug because i've gotten 2 proc from a single cast of AE on the pull.

No it's definitely a bug because i've gotten 2 proc from a single cast of AE on the pull.

Its impossible to get 2 procs of AM with one AE without the rune on single target.
Maybe you just facerolled AE in the cast 6 sec pre pull or hit a some bugs or an add on pull.


I have tested this shit in and out and you only get the double AM procs because of the 2nd AE of the rune. And yes, hitting 2 targets but thats nothing new... you can get technecly 4 AM procs with one AE(with rune) on 2 targets.
Like Im not sure you guys understand how the fuck this works.
Each damaging spellcast has a x% chance to activate AM. Arcane explosion has x% chance and Time and Space has x% chance.

You cant get 4 AM procs on 2 targets(??????!), and you cant get 2 procs instantly. It is staggered. Fucking use arcane explosion twice, you see the time and space explosion explodes after 0,5second after your original arcane explosion.

The reason why people think this is broken or bugged is because Time and Space has the same AM proc chance as AE. Jesus fucking christ.
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Frosted
Posts: 1024
Joined: Thu May 29, 2014 5:09 pm

Re: Stupid but effektiv way to play arcane

Unread postby Frosted Wed May 03, 2017 11:16 pm


No it's definitely a bug because i've gotten 2 proc from a single cast of AE on the pull.

Its impossible to get 2 procs of AM with one AE without the rune on single target.
Maybe you just facerolled AE in the cast 6 sec pre pull or hit a some bugs or an add on pull.


I have tested this shit in and out and you only get the double AM procs because of the 2nd AE of the rune. And yes, hitting 2 targets but thats nothing new... you can get technecly 4 AM procs with one AE(with rune) on 2 targets.

AM proc is per execute, not per target hit. Rune? (Rune of Power?) has nothing to do with AM procs.
Spliff
Posts: 1
Joined: Thu May 04, 2017 3:57 am

Re: Stupid but effektiv way to play arcane

Unread postby Spliff Thu May 04, 2017 4:08 am

AM proc is per execute, not per target hit. Rune? (Rune of Power?) has nothing to do with AM procs.
I am pretty sure they just mean the fourth golden trait, not RoP.

---

I've been slowly transitioning into Arcane after being primarily Fire this expac, playing this way has been quite entertaining although the sound of constant Arcane Explosions going off gets a little repetitive. :P
Naustis
Posts: 69
Joined: Thu Apr 06, 2017 9:24 pm

Re: Stupid but effektiv way to play arcane

Unread postby Naustis Thu May 04, 2017 3:50 pm

It is nowhere optimal. I am 913ilvl, 2ivlls higher than u. Here are my logs: https://www.warcraftlogs.com/rankings/c ... 585/latest" target="_blank

Normal rotation > everything else
IceBeerG
Posts: 1
Joined: Tue Jan 17, 2017 11:12 am

Re: Stupid but effektiv way to play arcane

Unread postby IceBeerG Thu May 04, 2017 11:47 pm

Hello guys. Finally decided to write something worthless (or not ^^)

I've tested this rotation myself and found it quite more useful then regular one. Though it's A LOT more boring. Now, i'm not man of the math, but here's my thoughts :

1 First of all due to this rotation you've to keep up with your time and space, or you risking to lose to regular rotation. That means that you've to cast your AE at least once 5.5-6sec. So some encounters like krosus, anomaly e.t.c may ask to you switch from AE rotation to regular one and back. In other words - do not use AE rotation mindlessly.

2 As for math for me it seems like sum of several variables. First of all it's AM proc.
I'm having 3 relics for AM proc+5% from tier bonus, and if i'm not mistaken it makes 7+5+15% - 27% regular proc. For AB it's 54%

For time of 1 AB i can cast ~2 AE, and damage is almost equal (in my case in my 907ilvl is 156026 for ab and 63637+12727,4)x2 =>152728,8 for double AE). Difference is, that 2AE give 4 chances for 27% proc for am, and, by my opinion, it's quite higher, while regular rotation give us 10% chance to proc of touch of magi (that's sweet too, but i personally prefer missles ^^)

Now what i'm most curious, and if some one can answer me i'd be mostly greatful - I THINK, that more you have haste , the less AE rotation profitable. I'm not sure at this at all, but i don't know how excatly global cd reduction works (shame on me). So techicly it is possibly better to switch to regular rotation during some huge haste buffs (whispers, bl, sephyz e.t.c) Any thoughts or calculations?
Doty
Posts: 22
Joined: Sat Dec 24, 2016 1:30 pm

Re: Stupid but effektiv way to play arcane

Unread postby Doty Sun May 14, 2017 5:31 pm

I think we all agree that arcane blast needs a buff.
Increasing its dmg or reducing its cast time.
hyper
Posts: 7
Joined: Wed Oct 19, 2016 10:39 pm

Re: Stupid but effektiv way to play arcane

Unread postby hyper Mon May 15, 2017 5:56 pm

It is nowhere optimal. I am 913ilvl, 2ivlls higher than u. Here are my logs: https://www.warcraftlogs.com/rankings/c ... 585/latest" target="_blank

Normal rotation > everything else
Your kill times are way better though

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