Hopefully this cuts down on the queries.
Full report: http://downloads.simulationcraft.org/Ko ... 41017.html" target="_blank
Stat weights (Default talents: NT_RoP):
Interpretation: Mastery > MS == Haste > Everything else
Q: These look crazy! They make no sense! How is Haste above Mastery?!
A: It looks like that because we're talking 588 gear with 120% mastery raid buffed. Mastery loses ground simply because we've been stacking so much of it.
[SimC] 6.0.2 Level 90 Talents and Stat Weights
Re: [SimC] 6.0.2 Level 90 Talents and Stat Weights
Link does not work. Do you sim that one with burn/conserver - rotation?Full report: http://downloads.simulationcraft.org/Ko ... 41015.html" target="_blank
Edit: Nvm. Found it here: http://downloads.simulationcraft.org/Ko ... 41017.html" target="_blank
Would like to see the results without burn / conserve rotation. Cut the following line and let it run again?
actions+=/call_action_list,name=burn,if=time_to_die<mana.pct*0.35*spell_haste|cooldown.evocation.remains<=(mana.pct-30)*0.3*spell_haste|(buff.arcane_power.up&cooldown.evocation.remains<=(mana.pct-30)*0.4*spell_haste)
Re: [SimC] 6.0.2 Level 90 Talents and Stat Weights
Aha, you caught me forgetting to update the URL. IIRC cutting burn rotations completely is a ~1% gain in long fights and ~1% loss in short fights. It doesn't really matter, I think. I don't want to put too much effort into optimizing level 90 sims, so I just left it as is.
Re: [SimC] 6.0.2 Level 90 Talents and Stat Weights
Does that mean that Windsong>Jade spirit ?
<From Scratch> 13/13M, Sargeras
My Mage's Armory
My Mage's Armory
Re: [SimC] 6.0.2 Level 90 Talents and Stat Weights
Not for Arcane. I was checking this today.Does that mean that Windsong>Jade spirit ?
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