[SimC] 6.0.2 Level 90 Talents and Stat Weights

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Komma
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[SimC] 6.0.2 Level 90 Talents and Stat Weights

Unread postby Komma Thu Oct 16, 2014 9:04 am

Hopefully this cuts down on the queries.

Image

Full report: http://downloads.simulationcraft.org/Ko ... 41017.html" target="_blank

Stat weights (Default talents: NT_RoP):
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Interpretation: Mastery > MS == Haste > Everything else
Q: These look crazy! They make no sense! How is Haste above Mastery?!
A: It looks like that because we're talking 588 gear with 120% mastery raid buffed. Mastery loses ground simply because we've been stacking so much of it.
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skiz
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Re: [SimC] 6.0.2 Level 90 Talents and Stat Weights

Unread postby skiz Sat Oct 18, 2014 7:47 am

Link does not work. Do you sim that one with burn/conserver - rotation?

Edit: Nvm. Found it here: http://downloads.simulationcraft.org/Ko ... 41017.html" target="_blank
Would like to see the results without burn / conserve rotation. Cut the following line and let it run again? :)
actions+=/call_action_list,name=burn,if=time_to_die<mana.pct*0.35*spell_haste|cooldown.evocation.remains<=(mana.pct-30)*0.3*spell_haste|(buff.arcane_power.up&cooldown.evocation.remains<=(mana.pct-30)*0.4*spell_haste)
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Komma
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Re: [SimC] 6.0.2 Level 90 Talents and Stat Weights

Unread postby Komma Sat Oct 18, 2014 7:58 am

Aha, you caught me forgetting to update the URL. IIRC cutting burn rotations completely is a ~1% gain in long fights and ~1% loss in short fights. It doesn't really matter, I think. I don't want to put too much effort into optimizing level 90 sims, so I just left it as is.
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wolsku
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Re: [SimC] 6.0.2 Level 90 Talents and Stat Weights

Unread postby wolsku Wed Oct 22, 2014 4:22 pm

Does that mean that Windsong>Jade spirit ?
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Re: [SimC] 6.0.2 Level 90 Talents and Stat Weights

Unread postby Chev Wed Oct 22, 2014 8:09 pm

Does that mean that Windsong>Jade spirit ?
Not for Arcane. I was checking this today.

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