*** Fire Damage was increased by 3% Recently to compensate for the "Ignite-Bug Nerf" ***
Let's get to the info shall we?
In order to first start looking at playing the Crit build viably, note that I'm using the term in reference to playing it at a competitive level, there are a few things that are 99% of the time essential to its success.
#1) T21 4PC - AKA http://www.wowhead.com/spell=251857 & http://www.wowhead.com/spell=251858 ~ The 2/4Set is a huge plus for this build as it allows us to get longer, more lucrative Combustion phases. The extra 2 seconds on Combustion (not counting your http://www.wowhead.com/spell=238055 relics), is the difference between fitting in those extra http://www.wowhead.com/item=132406 procs that you otherwise wouldn't have had time for, not to mention being able to drop your second http://www.wowhead.com/spell=116011 with time still remaining (should you feel comfy enough to be running it)
#2) http://www.wowhead.com/spell=205020 - This is probably one of the most important ones. If you haven't spent enough time adjusting to the extra procs this talent gives you, don't fret, practice makes perfect. This talent can be a HUGE bonus to your playstyle if you utilize it correctly. The extra procs you get from this talent synergize so extremely well with http://www.wowhead.com/spell=155148 that you'll be happy you spent the time practicing how to spam your Pyroblast button every time you throw out a Fireball/Pyro cast. Not to mention that, most of the time, THEY CRIT ANYWAY
#3) - Trinkets Currently, there are a few ways you can go when it comes to trinkets. I'll probably get thrown some shade for saying this, but http://www.wowhead.com/item=151955&bonus=3612:1502 is quite honestly far too strong to not be one of our two choices. The uptime is ridiculous, and every stat that this trinket gives you is an added bonus to an already solid playstyle. When http://www.wowhead.com/spell=253260 procs during your http://www.wowhead.com/spell=190319, you better hold onto your http://www.wowhead.com/item=4499, because s*** gets real.
For our second option, we have a few, interchangeable options. http://www.wowhead.com/item=141482&bonus=3573:1522 is still incredibly solid, if you're lucky enough to have been blessed by RNJesus.
http://www.wowhead.com/item=154177&bonus=1502:3983 is a good choice, but is much better if you can viably proc the bonus empowerment often enough (whole other discussion we'll save for a rainy day), and of course http://www.wowhead.com/item=147017&bonus=3563:1512 and http://www.wowhead.com/item=151969&bonus=3612:1502 is always a great choice, especially for fights like Kin'Garoth. If you're one of the few to have gotten http://www.wowhead.com/item=154172, go ahead and throw that on, but just know everyone hates you. For a more complex breakdown of our trinkets, feel free to check out https://bloodmallet.github.io/, it's a great website that has plenty of utility and can help guide you when picking trinkets/relics.
STATS & ITEMIZATION!
So, you've got the aforementioned down packed (or close to it), now what.. For starters, the Crit build only really gets juicy when you can achieve:
Around 63-65% Crit Rating (personal testing & not backed by any mathz, but its a rough ballpark figure)
Around 20-23% Haste ("ditto")
Around 19-22% Mastery ("ditto")
Around 9-13% Versatility ("srsditto')
These are the numbers you want to be aiming for to start with. In my personal experience. Taking http://www.wowhead.com/spell=205020 & http://www.wowhead.com/spell=190319 and simming yourself (SimC addon into Raidbots), your stat weights should put Crit as your highest priority. When you hit 65%, start looking to invest in some more Haste & Mastery. Remember, the best way to check where you're at is to consistently sim yourself, this can't be stressed enough. Trust me & thank me later. It's worth the time investment. Add-ons like Pawn and SimC are invaluable
If you need some help with "simming", I made a video that goes over the entire process.. check it out here ->https://youtu.be/UcOsWFSNX4k
The whole point to this build can be described as follows:
Getting your http://www.wowhead.com/spell=190319 uptime as high as possible
Reducing the Cooldown of your http://www.wowhead.com/spell=190319 as much as possible
Having good sustained damage in your non-http://www.wowhead.com/spell=190319 phases
Having more http://www.wowhead.com/item=132406 procs during and outside of http://www.wowhead.com/spell=190319 (through criting more ofc)
and one of my favorites, not having to sit there spamming Fireball for all of eternity with out a single crit
The logic is such that: The more you Crit -> The more you utilize your http://www.wowhead.com/spell=195283 procs -> The more chances you have at getting http://www.wowhead.com/item=132406 procs -> The lower your Combustion CD -> The more damage you deal -> GG
Things to keep in mind
- You will inevitably munch http://www.wowhead.com/spell=205020 procs if you are not used to using the talent. practice with it
- The build is very gear/itemization dependent. sim yourself after every upgrade to make sure you aren't overcapping on certain stats
- http://www.wowhead.com/item=144355 is incredible with this build, but is very situational. It doesn't pull ahead of http://www.wowhead.com/item=132410 Single Target, but drastically improves on 2T+ fights (High Command, Portal Keeper, Eonar, etc) As people start to get more gear and reach higher stat caps, maybe this will come into play on ST encounters, but as of right now I don't see it being the case based on where we are at gear wise.
Thank you all for taking the time to read my mini-guide, and I hope it helps some of you out there who weren't too sure about where to start. As always, comments, concerns, hate-mail and suggestions are always welcome.
Preheet#1635 or @ firstname.lastname@example.org