[8.0] Fire Mage guide for BFA

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Toegrinder
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[8.0] Fire Mage guide for BFA

Unread postby Toegrinder Tue Jul 17, 2018 2:25 am

Introduction

Fire is a spec that revolves around critical strikes and burst damage, while possessing some unique mechanics such as casting while casting. In Battle for Azeroth Fire remains a strong progression spec due to its high mobility, cheat death and immunity. This guide should cover all you need to know to get started playing your Fire mage in Mythic+ or Raids.

This guide is currently updated for patch 8.0 - the Battle for Azeroth pre-patch. Due to constant tuning as we approach BFA release, talent setups and stats are likely to change somewhat, don't worry as this guide will be kept up to date throughout BFA.

Contents

1 - Changes from Legion
2 - Overview
3 - Abilities
4 - Talents
5 - Rotation
6 - Stats
7 - Gearing
8 - Gems, Enchants, and Consumables
9 - Racials
10 - Macros and Add-ons


1 - Changes from Legion


Fire has received no baseline changes, naturally the spec plays differently due to the removal of the artifact. On top of that there are several talent changes:

The artifact ability http://www.wowhead.com/spell=194466/phoenixs-flames has returned as a tier 4 talent in place of http://www.wowhead.com/spell=205033/controlled-burn.

The Legendary http://www.wowhead.com/item=132406/marq ... e-sun-king has returned as a tier 7 talent in place of http://www.wowhead.com/spell=198929/cinderstorm.

The Legendary http://www.wowhead.com/item=132454/kora ... ning-touch has returned as a tier 1 talent in place of http://www.wowhead.com/spell=205023/conflagration.

http://www.wowhead.com/spell=205023/conflagration has moved to tier 6 in place of http://www.wowhead.com/spell=157976/unstable-magic.

Mages once again have http://bfa.wowhead.com/spell=475/remove-curse and http://bfa.wowhead.com/spell=1459/arcane-intellect.

Damage buffs such as http://www.wowhead.com/spell=116011/rune-of-power and http://www.wowhead.com/spell=1463/incanters-flow only affect spell damage. Other sources of damage, such as trinkets, are unaffected.



2 - Overview

Fire as a spec involves maximising the number Http://www.wowhead.com/spell=195283/hot-streak, and maximising damage during our Http://www.wowhead.com/spell=190319/combustion window.
Http://www.wowhead.com/spell=195283/hot-streak is gained by achieving two direct critical strikes in a row. One critical strike gives us Http://www.wowhead.com/spell=48107/heating-up, and a critical strike while Http://www.wowhead.com/spell=48107/heating-up is active gives us Http://www.wowhead.com/spell=195283/hot-streak. Http://www.wowhead.com/spell=195283/hot-streak makes our next Http://www.wowhead.com/spell=11366/pyroblast or Http://www.wowhead.com/spell=2120/flamestrike instant cast and doubles its http://www.wowhead.com/spell=12654/ignite damage.
In order to assist us with this, Fire mage possesses the unique ability to cast Http://www.wowhead.com/spell=108853/fire-blast while casting, making it easier to convert Http://www.wowhead.com/spell=48107/heating-up into Http://www.wowhead.com/spell=195283/hot-streak.

Fire has several tools to maximise the number of critical strikes and Http://www.wowhead.com/spell=195283/hot-streaks:

http://www.wowhead.com/spell=117216/critical-mass gives us a flat 15% critical strike chance, and increases the critical strike rating we gain from other sources such as gear by an additional 10%.

http://www.wowhead.com/spell=157642/enh ... rotechnics gives Http://www.wowhead.com/spell=133/fireball an additional 10% critical strike chance each time it fails to crit.

http://www.wowhead.com/spell=190319/combustion gives us 100% critical strike chance for the duration.

http://www.wowhead.com/spell=205026/firestarter makes Http://www.wowhead.com/spell=133/fireball and Http://www.wowhead.com/spell=11366/pyroblast a guaranteed critical strike while the target is at or above 90% health.

http://bfa.wowhead.com/spell=269644/searing-touch makes http://www.wowhead.com/spell=2948/scorch a guaranteed critical strike while the target is at or below 30% health.

Http://www.wowhead.com/spell=108853/fire-blast and http://bfa.wowhead.com/spell=257541/phoenix-flames are guaranteed to critically strike.



3 - Abilities

Http://www.wowhead.com/spell=133/fireball is our filler ability, it does low damage and is used generate http://www.wowhead.com/spell=48107/heating-up. Each time Http://www.wowhead.com/spell=133/fireball fails to crit it gains an additional 10% critical strike chance, stacking until Http://www.wowhead.com/spell=133/fireball finally crits.

Http://www.wowhead.com/spell=108853/fire-blast is a medium damage ability that always crits and is usable while casting. The primary use of Http://www.wowhead.com/spell=108853/fire-blast is to convert Http://www.wowhead.com/spell=48107/heating-ups gained from Http://www.wowhead.com/spell=133/fireball into Http://www.wowhead.com/spell=195283/hot-streaks so we can use our payoff spells.

Http://www.wowhead.com/spell=11366/pyroblast is a high damage single target ability with a long cast time. It becomes an instant cast spell while Http://www.wowhead.com/spell=195283/hot-streak is active.

Http://www.wowhead.com/spell=2120/flamestrike is an AOE ability with a long cast time. It becomes an instant cast spell while Http://www.wowhead.com/spell=195283/hot-streak is active.

Http://www.wowhead.com/spell=2948/scorch is a very low damage, very short cast time ability that can be cast while moving.

http://www.wowhead.com/spell=31661/dragons-breath is a frontal cone AOE that disorientates all targets hit. It does okay damage but has extremely short range. Mainly used as crowd control or a quick interrupt.

Http://www.wowhead.com/spell=190319/combustion is our primary DPS cooldown. It gives us 100% critical strike chance for 10 seconds, and converts 50% of our excess critical strike into mastery for the duration.

Utility abilities:

http://www.wowhead.com/spell=1953/blink teleports us 20 yards forwards and is our main mobility tool.

http://bfa.wowhead.com/spell=1459/arcane-intellect is a castable buff that increases your groups Intellect by 10% for 1 hour.

http://www.wowhead.com/spell=235313/blazing-barrier gives us a small shield for 60 seconds; useful for periods of high damage.

http://www.wowhead.com/spell=45438/ice-block is an immunity that prevents all damage, but we cannot move or cast spells for the duration. Can be cancelled by pressing http://www.wowhead.com/spell=45438/ice-block again.

http://bfa.wowhead.com/spell=475/remove-curse dispels all curses from a friendly target.

http://www.wowhead.com/spell=66/invisibility turns us invisible after a short delay. Can be used to fizzle several targeted boss abilities.

http://www.wowhead.com/spell=30449/spellsteal steals 1 beneficial magic buff from the target. Note some incredibly powerful buffs cannot be stolen and will simply be purged.



4 - Talents


Tier 1

Image
http://www.wowhead.com/spell=205026/firestarter makes Http://www.wowhead.com/spell=133/fireball and Http://www.wowhead.com/spell=11366/pyroblast a guaranteed critical strike while the target is at or above 90% health.

http://www.wowhead.com/spell=205020/pyromaniac gives our Http://www.wowhead.com/spell=195283/hot-streak an 8% chance to instantly reactivate when consumed.

http://bfa.wowhead.com/spell=269644/searing-touch makes Http://www.wowhead.com/spell=2948/scorch a guaranteed critical strike and gives it 150% additional damage on targets at or below 30% health.

http://bfa.wowhead.com/spell=269644/searing-touch gives us the ability to use almost our entire rotation while moving when the target is below 30% health. This is incredibly powerful for progression encounters as the execute phase is very often the most difficult phase of the encounter. However it is currently outclassed by http://www.wowhead.com/spell=205026/firestarter if you don't need the mobility.

http://www.wowhead.com/spell=205026/firestarter currently gives the highest DPS over the course of a fight. However you should consider how valuable the first 10% of the fight is, as it may be more useful to talent into damage that may help on more difficult parts of the encounter.

In the rare scenario that you cannot take advantage of the other two talents, such as enemies that start or end at different health percentages, or multiple targets, default to http://www.wowhead.com/spell=205020/pyromaniac.


Tier 2

Image
http://www.wowhead.com/spell=235365/blazing-soul causes http://www.wowhead.com/spell=1953/blink to automatically activate http://www.wowhead.com/spell=235313/blazing-barrier, this does not put http://www.wowhead.com/spell=235313/blazing-barrier on cooldown

http://www.wowhead.com/spell=236645/shimmer replaces http://www.wowhead.com/spell=1953/blink, http://www.wowhead.com/spell=236645/shimmer functions similar to http://www.wowhead.com/spell=1953/blink, but has an additional charge, can be cast while casting, and is not on the global cooldown.

http://www.wowhead.com/spell=157981/blast-wave is an AOE ability around our character that deals a small amount of damage while knocking back and slowing all enemies hit.

http://www.wowhead.com/spell=236645/shimmer is the default choice here, it is an incredibly powerful mobility tool and with proper usage allows us almost 100% uptime.

http://www.wowhead.com/spell=235365/blazing-soul has niche uses when a 2nd http://www.wowhead.com/spell=1953/blink isn’t needed, but this is a rare scenario and http://www.wowhead.com/spell=236645/shimmer will likely still be better.

http://www.wowhead.com/spell=157981/blast-wave provides close to no value in current raid encounters.


Tier 3

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http://www.wowhead.com/spell=1463/incanters-flow is a passive damage buff that fluctuates between 4% and 20%

http://www.wowhead.com/spell=55342/mirror-image is a fire and forget cooldown that creates 3 copies of our character for 40 seconds, these copies do not mimic our abilities and simply cast Http://www.wowhead.com/spell=133/fireball for the duration. They inherit our stats except Mastery.

http://www.wowhead.com/spell=116011/rune-of-power is an active ability that places a rune on the ground for 10 seconds. Standing near the rune increases our spell damage by 40%.

http://www.wowhead.com/spell=55342/mirror-image does not compete with the other two options.

The other two talents are situational, the choice is encounter and role dependent.

http://www.wowhead.com/spell=116011/rune-of-power provides the highest damage and has good synergy with both Http://www.wowhead.com/spell=153561/meteor and http://bfa.wowhead.com/spell=269650/pyroclasm. However on movement intensive encounters or encounters where you cannot get full http://www.wowhead.com/spell=116011/rune-of-power value, consider http://www.wowhead.com/spell=1463/incanters-flow unless you really need the burst damage.


Tier 4

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http://www.wowhead.com/spell=205029/flame-on reduces the cooldown of http://www.wowhead.com/spell=108853/fire-blast by 2 seconds and grants an additional charge.

http://www.wowhead.com/spell=235870/alexstraszas-fury makes http://www.wowhead.com/spell=31661/dragons-breath a guaranteed critical strike and causes it to contribute to Http://www.wowhead.com/spell=195283/hot-streak.

http://bfa.wowhead.com/spell=257541/phoenix-flames does high damage to our target and splashes a small amount of damage to nearby enemies. Always critically strikes.

http://www.wowhead.com/spell=205029/flame-on is the default choice on both single target and AOE, the reduced cooldown on http://www.wowhead.com/spell=108853/fire-blast provides us with more Hot Streaks over the course of a fight, and the 3 charges increase our http://www.wowhead.com/spell=190319/combustion damage.

http://bfa.wowhead.com/spell=257541/phoenix-flames is currently outclassed by http://www.wowhead.com/spell=205029/flame-on on single target and sustained AOE. However it drastically increases our burst damage on AOE, so it may be worth considering if this is something that you find you need.

http://www.wowhead.com/spell=235870/alexstraszas-fury provides the highest damage on AOE. However due to the short range on http://www.wowhead.com/spell=31661/dragons-breath taking advantage of this damage is not always possible. Only choose this talent if you can reliably be in melee range of multiple targets.


Tier 5

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http://www.wowhead.com/spell=236058/frenetic-speed increases our movement speed by 30% for 3 seconds after casting Http://www.wowhead.com/spell=2948/scorch.

http://www.wowhead.com/spell=205036/ice-ward gives http://www.wowhead.com/spell=122/frost-nova 2 charges.

http://www.wowhead.com/spell=113724/ring-of-frost creates a Ring that incapacitates up to 10 enemies that touch it for 10 seconds.

http://www.wowhead.com/spell=236058/frenetic-speed is the default choice here, it provides additional mobility especially when combined with http://bfa.wowhead.com/spell=269644/searing-touch.

http://www.wowhead.com/spell=205036/ice-ward and http://www.wowhead.com/spell=113724/ring-of-frost provide very little value on most raid encounters. If an encounter requires you to control adds, consider which talent gives more benefit to your raid. http://www.wowhead.com/spell=122/frost-nova is faster and more forgiving, but http://www.wowhead.com/spell=113724/ring-of-frost can be used from range.


Tier 6

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http://www.wowhead.com/spell=205037/flame-patch causes Http://www.wowhead.com/spell=2120/flamestrike to leave behind a patch of fire for 8 seconds that deals damage over time.

http://www.wowhead.com/spell=205023/conflagration is a passive that causes Http://www.wowhead.com/spell=133/fireball to apply a DOT to the target and occasionally causes enemies affected by http://www.wowhead.com/spell=205023/conflagration or http://www.wowhead.com/spell=12654/ignite to pulse AOE damage.

http://www.wowhead.com/spell=44457/living-bomb places a DOT on the target that explodes at the end of the duration, dealing damage to nearby enemies and spreading http://www.wowhead.com/spell=44457/living-bomb to any enemy hit. This effect does not spread further.

http://www.wowhead.com/spell=205023/conflagration is the default choice for single target, it does low damage but it's better than nothing.

For multitarget encounters there is no strictly better answer between http://www.wowhead.com/spell=205037/flame-patch and http://www.wowhead.com/spell=44457/living-bomb, it depends on the type of AOE that is required.

I recommend http://www.wowhead.com/spell=44457/living-bomb on any encounter where priority damage is more important than add damage, as you can continue to Http://www.wowhead.com/spell=11366/pyroblast your primary target while using http://www.wowhead.com/spell=44457/living-bomb and http://www.wowhead.com/spell=12654/ignite to handle add damage. The other primary use of http://www.wowhead.com/spell=44457/living-bomb is burst damage at extremely high target counts.

I recommend http://www.wowhead.com/spell=205037/flame-patch on any encounter where AOE damage is more important than priority damage and you want to spend Http://www.wowhead.com/spell=195283/hot-streaks on Http://www.wowhead.com/spell=2120/flamestrike. You should avoid http://www.wowhead.com/spell=205037/flame-patch if the target's are constantly moving or don't live long enough to get full value from http://www.wowhead.com/spell=205037/flame-patch.


Tier 7

Image
http://www.wowhead.com/spell=155148/kindling causes Http://www.wowhead.com/spell=133/fireball, Http://www.wowhead.com/spell=11366/pyroblast, Http://www.wowhead.com/spell=108853/fire-blast and http://bfa.wowhead.com/spell=257541/phoenix-flames critical strikes to reduce the cooldown of Http://www.wowhead.com/spell=190319/combustion by 1 second.

http://bfa.wowhead.com/spell=269650/pyroclasm gives a 15% chance for our next hard cast Http://www.wowhead.com/spell=11366/pyroblast to deal 225% additional damage whenever we consume Http://www.wowhead.com/spell=195283/hot-streak.

Http://www.wowhead.com/spell=153561/meteor is a ground targeted, hard hitting ability that leaves behind a patch of fire that deals damage for 8 seconds. The initial damage from the Http://www.wowhead.com/spell=153561/meteor is split between all targets hit.

Http://www.wowhead.com/spell=153561/meteor is the default choice for raid encounters. It gives the highest damage on both single target and multi target due to the burn damage.

http://bfa.wowhead.com/spell=269650/pyroclasm and http://www.wowhead.com/spell=155148/kindling are currently outclassed by Http://www.wowhead.com/spell=153561/meteor on both single target and AOE.


Example build for a single target raid encounter:
Example build for a raid encounter with adds:
Example build for heavy AOE, such as pure add fights or Mythic+:

5 - Rotation

Rotation Overview

While outside Http://www.wowhead.com/spell=190319/combustion, follow this sequence:
1. Cast Http://www.wowhead.com/spell=133/fireball until one critically strikes and gives us http://www.wowhead.com/spell=48107/heating-up.
2. Use a Http://www.wowhead.com/spell=108853/fire-blast to convert the http://www.wowhead.com/spell=48107/heating-up into a Http://www.wowhead.com/spell=195283/hot-streak.
3. Consume the Http://www.wowhead.com/spell=195283/hot-streak using Http://www.wowhead.com/spell=11366/pyroblast.
4. Repeat the sequence, using any additional abilities such as Http://www.wowhead.com/spell=153561/meteor, http://bfa.wowhead.com/spell=257541/phoenix-flames and http://bfa.wowhead.com/spell=269650/pyroclasm procs in between.

Note that by the time a http://www.wowhead.com/spell=133/fireball reaches the target and critically strikes you will be already casting another Http://www.wowhead.com/spell=133/fireball - continue to cast, use Http://www.wowhead.com/spell=108853/fire-blast while casting, and use Http://www.wowhead.com/spell=11366/pyroblast at the end of the cast.

We always want to cast a Http://www.wowhead.com/spell=133/fireball before a Http://www.wowhead.com/spell=11366/pyroblast so that both spells hit the target at the same time. This is because there is a small grace window where if one spell crits and the other doesn’t, we don’t lose the Http://www.wowhead.com/spell=48107/heating-up gained from the spell that crit. Do note that this trick does not work with Scorch due to its faster travel time, so keep that in mind when moving or using http://bfa.wowhead.com/spell=269644/searing-touch.

Priority outside Combustion

1. Cast http://www.wowhead.com/spell=55342/mirror-image
2. Cast http://www.wowhead.com/spell=116011/rune-of-power if you are about to cap on charges, have a pyroclasm proc, or about to enter Http://www.wowhead.com/spell=190319/combustion (ALWAYS save one charge for http://www.wowhead.com/spell=190319/combustion)
3. Hardcast a Http://www.wowhead.com/spell=11366/pyroblast with a http://bfa.wowhead.com/spell=269650/pyroclasm proc
4. Cast Http://www.wowhead.com/spell=153561/meteor (Attempt to sync http://www.wowhead.com/spell=153561/meteor with http://www.wowhead.com/spell=116011/rune-of-power - If Http://www.wowhead.com/spell=153561/meteor will not come up before the next Http://www.wowhead.com/spell=190319/combustion, it is worth delaying for the next Http://www.wowhead.com/spell=190319/combustion)
5. Cast http://bfa.wowhead.com/spell=257541/phoenix-flames if you are about to cap on charges
6. Cast Http://www.wowhead.com/spell=108853/fire-blast if you are about to cap on charges
7. Cast Http://www.wowhead.com/spell=11366/pyroblast if you have Http://www.wowhead.com/spell=195283/hot-streak
8. Cast http://www.wowhead.com/spell=108853/fire-blast if you have Http://www.wowhead.com/spell=48107/heating-up
9. Cast Http://www.wowhead.com/spell=2948/scorch if the target is below 30% and you have http://bfa.wowhead.com/spell=269644/searing-touch talented
10. Cast Http://www.wowhead.com/spell=133/fireball


Combustion

Http://www.wowhead.com/spell=190319/combustion is our main DPS cooldown and requires a small amount of setup. In order to ensure we maximise our damage during Http://www.wowhead.com/spell=190319/combustion, we want to minimise the amount of hard casting we do and aim to chain instant casts. This means we want to enter Http://www.wowhead.com/spell=190319/combustion with 2+ charges of http://www.wowhead.com/spell=108853/fire-blast, and 2+ charges of http://bfa.wowhead.com/spell=257541/phoenix-flames.
If talented into http://www.wowhead.com/spell=116011/rune-of-power, 1 charge should always be saved for Http://www.wowhead.com/spell=190319/combustion and it should be used immediately before casting Http://www.wowhead.com/spell=190319/combustion. Http://www.wowhead.com/spell=190319/combustion should be used on cooldown as much as possible. It can be delayed slightly for things such as extra damage phases, or add spawns to take advantage of the additional http://www.wowhead.com/spell=12654/ignite damage as long as you do not lose a Http://www.wowhead.com/spell=190319/combustion cast during that encounter.

Combustion Priority:

1. Cast Http://www.wowhead.com/spell=153561/meteor
2. Cast Http://www.wowhead.com/spell=11366/pyroblast with a Http://www.wowhead.com/spell=195283/hot-streak
3. Cast http://www.wowhead.com/spell=108853/fire-blast with a Http://www.wowhead.com/spell=48107/heating-upb
4. Cast http://bfa.wowhead.com/spell=257541/phoenix-flames with a Http://www.wowhead.com/spell=48107/heating-up
5. Cast Http://www.wowhead.com/spell=2948/scorch with a Http://www.wowhead.com/spell=48107/heating-up

An ideal Http://www.wowhead.com/spell=190319/combustion begins with a Http://www.wowhead.com/spell=195283/hot-streak and consists of chaining instant casts.

Example with http://www.wowhead.com/spell=205029/flame-on:
Http://www.wowhead.com/spell=190319/combustion -> Http://www.wowhead.com/spell=11366/pyroblast -> Http://www.wowhead.com/spell=108853/fire-blast -> Http://www.wowhead.com/spell=11366/pyroblast -> Http://www.wowhead.com/spell=108853/fire-blast -> Http://www.wowhead.com/spell=11366/pyroblast -> Http://www.wowhead.com/spell=108853/fire-blast -> Http://www.wowhead.com/spell=11366/pyroblast -> Http://www.wowhead.com/spell=2948/scorch -> Http://www.wowhead.com/spell=11366/pyroblast -> Http://www.wowhead.com/spell=2948/scorch -> Http://www.wowhead.com/spell=11366/pyroblast

Example with http://bfa.wowhead.com/spell=257541/phoenix-flames:
Http://www.wowhead.com/spell=190319/combustion -> Http://www.wowhead.com/spell=11366/pyroblast -> Http://www.wowhead.com/spell=108853/fire-blast -> Http://www.wowhead.com/spell=11366/pyroblast -> Http://www.wowhead.com/spell=108853/fire-blast -> Http://www.wowhead.com/spell=11366/pyroblast -> http://bfa.wowhead.com/spell=257541/phoenix-flames -> Http://www.wowhead.com/spell=11366/pyroblast -> http://bfa.wowhead.com/spell=257541/phoenix-flames -> Http://www.wowhead.com/spell=11366/pyroblast -> http://bfa.wowhead.com/spell=257541/phoenix-flames -> Http://www.wowhead.com/spell=11366/pyroblast


As we are trying to maximise the number of Http://www.wowhead.com/spell=195283/hot-streaks during Http://www.wowhead.com/spell=190319/combustion, Http://www.wowhead.com/spell=2948/scorch should be used instead of Http://www.wowhead.com/spell=133/fireball due to the quick cast and almost non-existent travel time.

Opener


Opener with http://www.wowhead.com/spell=205020/pyromaniac or http://bfa.wowhead.com/spell=269644/searing-touch:
Pre-pot -> Pre-cast Http://www.wowhead.com/spell=11366/pyroblast -> http://www.wowhead.com/spell=116011/rune-of-power -> Http://www.wowhead.com/spell=108853/fire-blast if your Http://www.wowhead.com/spell=11366/pyroblast crit -> Activate Http://www.wowhead.com/spell=190319/combustion and enter the priority explained above.

Opener with http://www.wowhead.com/spell=205026/firestarter:
Pre-pot and Pre-cast Pyroblast like before, however Http://www.wowhead.com/spell=190319/combustion should not be activated until the boss reaches 90% health. Until then, spam Http://www.wowhead.com/spell=133/fireball -> Http://www.wowhead.com/spell=11366/pyroblast until the target reaches 90%, using Http://www.wowhead.com/spell=108853/fire-blast and http://bfa.wowhead.com/spell=257541/phoenix-flames if they are at maximum charges. Use one charge of http://www.wowhead.com/spell=116011/rune-of-power (if talented) at the beginning of your http://www.wowhead.com/spell=205026/firestarter window, saving the next one for Http://www.wowhead.com/spell=190319/combustion.

Note that when using http://www.wowhead.com/spell=205026/firestarter the target health and critical strike chance of the spell are checked on cast, not on impact. This means that if you cast a Http://www.wowhead.com/spell=133/fireball or Http://www.wowhead.com/spell=11366/pyroblast while your target is above 90% health, but they drop below 90% health before the spell reaches them; the spell will still have 100% critical strike chance.

AOE Rotation

Because of how our http://www.wowhead.com/spell=12846/mastery:-ignite works, the target count that we begin our AOE rotation on varies depending on gear, the higher our mastery value, the better Http://www.wowhead.com/spell=11366/pyroblast becomes in an AOE scenario, and the higher the target count to begin casting Http://www.wowhead.com/spell=2120/flamestrike. But in general:

6 - Stats


Fire has no stat breakpoints, no hard caps, and no specific stat percentages to aim for - that's not how stats work anymore.
Fire stats weights are a little closer than some other specs with the exception of crit, and due to the large Intellect stat budget on items, item level will usually be an upgrade. Stat weights vary depending on your current gear and talents. To produce an accurate stat priority or to accurately compare items you must sim yourself. Remember that Mastery value increases significantly when cleaving, so consider itemizing for higher mastery on multi target fights but be careful to still maintain good priority damage if that's what's required. Below I have provided example weights using the simcraft default profile.

One Target Stat Weights

Image

Three Target Stat Weights without Flame Patch

Image

Three Target Stat Weights with Flame Patch

Image

Some notes about how talents affect our stats:

7 - Gearing

Image
Credit to herodamage for the trinket list.

Currently https://www.wowhead.com/item=161380/dru ... =4798:1477 stands out as by far the best trinket, unfortunately as with our best trinket in Legion - this is only obtainable from a world boss. As with all gearing related decisions you should trust your own sims over any generic lists you see on the internet.


One Target Azerite Traits

Image

Three Target Azerite Traits

Image


8 - Gems, Enchants, and Consumables


Gem and Enchants: Consumables:

9 - Racials


Image

For Alliance players, Dark Iron Dwarf clearly has the dominant DPS racial.

For Horde players, the racials are much closer with Orc being the best. However do not underestimate the utility provided by the Goblin and Blood Elf racials.



10 - Macros and Add-ons


Raidbots combined with the Simulationcraft Add-on now make simming your character incredibly easy. There is no longer an excuse to not be simming if you want to find upgrades and accurate stat weights.

Weak Auras is the only add-on that I consider mandatory for World of Warcraft raiding. It is incredibly powerful and incredibly customisable. If you don't want to go through the effort of creating your own, there are a few I recommend:
You can also check out Wago.io to find other premade Weak Aura's for both mages and boss encounters.

BigWigs or Deadly Boss Mods provide boss timers and notifications. Deadly Boss Mods is a bit more "in your face" with notifications and warnings whereas BigWigs is slightly quieter. Personal preference between the two.

Details! is by far the best damage meter out there. Makes it easier to analyse wipes and DPS while being easy on your CPU.


There are also some small optimizations that can be made through macros in order to master your fire mage.

Macro all cooldowns, racials, and items into one key.

Code: Select all

#showtooltip /cast Combustion /cast Blood Fury /cast Berserking /use 11 /use 12 /use 13 /use 14 /use 2


@cursor macros automatically cast ground targeted abilities wherever your mouse cursor is, saving you a click.
Example with http://www.wowhead.com/spell=2120/flamestrike, works for all other ground targeted spells, such as http://www.wowhead.com/spell=153561/meteor.

Code: Select all

#showtooltip /cast [@cursor] Flamestrike


Can be used to cancel http://www.wowhead.com/spell=45438/ice-block and immediately http://www.wowhead.com/spell=236645/shimmer. Useful when Ice Blocked in a void zone as you'll http://www.wowhead.com/spell=236645/shimmer out and take no damage.

Code: Select all

#showtooltip /cancelaura Ice Block /cast Blink


The macro below can be used to automatically cancel http://www.wowhead.com/spell=45438/ice-block if you try to cast a spell while blocked; and automatically targets something if you try to cast a spell with no target.

Code: Select all

#showtooltip /cancelaura Ice Block /cast Fireball /targetenemy [noexists][dead]


Uses whatever you have in the tier 3 talent row. Defaults to http://www.wowhead.com/spell=2948/scorch with http://www.wowhead.com/spell=1463/incanters-flow or no talent.

Code: Select all

#showtooltip /use [talent:3/2]Mirror Image; [talent:3/3]Rune of Power; Scorch


http://www.wowhead.com/spell=2139/counterspell macro. Prioritizes Mouseover > Focus > Target.

Code: Select all

#showtooltip Counterspell /cast [@mouseover,harm] Counterspell;[@Focus,harm] Counterspell; [harm] Counterspell


The same macro but for http://www.wowhead.com/spell=30449/spellsteal

Code: Select all

#showtooltip Spellsteal /cast [@mouseover,harm] Spellsteal;[@Focus,harm] Spellsteal; [harm] Spellsteal


Mouseover http://bfa.wowhead.com/spell=475/remove-curse

Code: Select all

#showtooltip Remove Curse /cast [@cursor]Remove Curse


Closing


Big thanks to Frosted for his work on the Fire APL.

Check out the Mage Discord, Hall of the Guardians - https://discord.gg/8huqAW5. I am usually around here, so don't be afraid to ask any questions.

Fire Sim Dump, contains all information you need to know about stats, racials, and talents - viewtopic.php?f=4&t=4868

Glynny's Guide to Frost - viewtopic.php?f=5&t=6894

Dikembe's Guide to Arcane - viewtopic.php?f=3&t=4569


Changelog

  • 17/7/18 - created
  • 13/8/18 - updated for BFA release
Last edited by Toegrinder on Thu Aug 16, 2018 5:26 pm, edited 29 times in total.
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Toegrinder
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Re: [8.0] Fire Mage guide for BFA, by Toegrinder

Unread postby Toegrinder Tue Jul 17, 2018 2:34 am

Reserved
Cinderquill
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Re: [8.0] Fire Mage guide for BFA, by Toegrinder

Unread postby Cinderquill Tue Jul 17, 2018 5:22 pm

Are pyroclasm procs still worth casting in combustion? I know bracer procs are but pyroclasm procs are 225% damage as opposed to 300% damage. Also, is searing touch worth taking if you have high crit (70%)? It looks really good for early bfa raids, but I feel like searing touch at 150% damage instead of 300% is a bit rough considering you're just taking it for the guaranteed crit at that point. Unless I'm doing the math wrong.
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Toegrinder
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Re: [8.0] Fire Mage guide for BFA, by Toegrinder

Unread postby Toegrinder Tue Jul 17, 2018 5:38 pm

Are pyroclasm procs still worth casting in combustion? I know bracer procs are but pyroclasm procs are 225% damage as opposed to 300% damage. Also, is searing touch worth taking if you have high crit (70%)? It looks really good for early bfa raids, but I feel like searing touch at 150% damage instead of 300% is a bit rough considering you're just taking it for the guaranteed crit at that point. Unless I'm doing the math wrong.
Post hotfix its now an extremely minor loss to cast pyroclasm in combustion. With the risk associated with it I recommend not casting it unless you desperately need burst damage. Ive updated the rotation section to reflect that.

Also, is searing touch worth taking if you have high crit (70%)?
Searing touch is taken for the mobility right now - not the damage. Its especially poor combined with belt due to the DR of using both. I wouldnt recommend searing touch in pre-patch. In BFA we'll have to see how it looks post tuning.
Cinderquill
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Re: [8.0] Fire Mage guide for BFA, by Toegrinder

Unread postby Cinderquill Tue Jul 17, 2018 7:38 pm

Are pyroclasm procs still worth casting in combustion? I know bracer procs are but pyroclasm procs are 225% damage as opposed to 300% damage. Also, is searing touch worth taking if you have high crit (70%)? It looks really good for early bfa raids, but I feel like searing touch at 150% damage instead of 300% is a bit rough considering you're just taking it for the guaranteed crit at that point. Unless I'm doing the math wrong.
Post hotfix its now an extremely minor loss to cast pyroclasm in combustion. With the risk associated with it I recommend not casting it unless you desperately need burst damage. Ive updated the rotation section to reflect that.

Also, is searing touch worth taking if you have high crit (70%)?
Searing touch is taken for the mobility right now - not the damage. Its especially poor combined with belt due to the DR of using both. I wouldnt recommend searing touch in pre-patch. In BFA we'll have to see how it looks post tuning.
Thank you for the reply and thank you for the guide too <3
Apark2241
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Re: [8.0] Fire Mage guide for BFA, by Toegrinder

Unread postby Apark2241 Wed Jul 18, 2018 1:36 am

i Notice it says to take pyroclasm and the the bracers are still BIS. so do you both take pyro and use the bracers?
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Toegrinder
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Re: [8.0] Fire Mage guide for BFA, by Toegrinder

Unread postby Toegrinder Wed Jul 18, 2018 1:51 am

i Notice it says to take pyroclasm and the the bracers are still BIS. so do you both take pyro and use the bracers?
Yes
Mesehiro
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Re: [8.0] Fire Mage guide for BFA, by Toegrinder

Unread postby Mesehiro Wed Jul 18, 2018 3:58 am

Is flame on better then phoenix flames even for aoe/cleave?
Huggle
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Re: [8.0] Fire Mage guide for BFA, by Toegrinder

Unread postby Huggle Thu Jul 19, 2018 8:36 pm

Is flame on better then phoenix flames even for aoe/cleave?
For two target cleave yes, for fights like High Command, or Portal Keeper PF is outplaying FO at the moment due to consistent add cleave and the instant burst aoe that PF provides is superior.
Huggle
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Re: [8.0] Fire Mage guide for BFA, by Toegrinder

Unread postby Huggle Thu Jul 19, 2018 8:38 pm

i Notice it says to take pyroclasm and the the bracers are still BIS. so do you both take pyro and use the bracers?
Yes because the damage stacks from both Pyroclasm and your bracers. There's time however where Pyroclasm isn't the best option but maintaining the bracers are.
ericknock
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Re: [8.0] Fire Mage guide for BFA, by Toegrinder

Unread postby ericknock Sat Jul 21, 2018 7:33 am

Thanks for this guide, this help me a lot on RAID. But now i have some question to help me on DUNGEON MYTH+.
What's the best combo legendary and talents please ? to dungeon M+ ?
Sr for my english guys :(
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Toegrinder
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Re: [8.0] Fire Mage guide for BFA, by Toegrinder

Unread postby Toegrinder Sun Jul 22, 2018 4:55 pm

Thanks for this guide, this help me a lot on RAID. But now i have some question to help me on DUNGEON MYTH+.
What's the best combo legendary and talents please ? to dungeon M+ ?
Sr for my english guys :(
In the talent section theres an example Mythic+ build. For legendaries I would probably play Head/Bracers. The guide will be updated to be more in depth for Mythic+ come BFA. But I didnt consider it worth it right now.
fuzzlecuff
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Re: [8.0] Fire Mage guide for BFA, by Toegrinder

Unread postby fuzzlecuff Mon Jul 23, 2018 8:20 pm

My sims are showing the Archmage ring + bracers as slightly ahead of bracers + Koralon's for both ST and AOE fights, but by very little. For me the extra instants from PF's in combination with the new tier 1 talent make archmage superior to Koralon's for pre-patch. PF also helps in world PVP quite a bit.
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Toegrinder
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Re: [8.0] Fire Mage guide for BFA, by Toegrinder

Unread postby Toegrinder Mon Jul 23, 2018 8:33 pm

My sims are showing the Archmage ring + bracers as slightly ahead of bracers + Koralon's for both ST and AOE fights, but by very little. For me the extra instants from PF's in combination with the new tier 1 talent make archmage superior to Koralon's for pre-patch. PF also helps in world PVP quite a bit.
Trust sims with your own character over those from other profiles. Different off pieces can cause anything to happen. Archmage certainly isn't bad after the patch.
charlie01
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Re: [8.0] Fire Mage guide for BFA, by Toegrinder

Unread postby charlie01 Tue Jul 31, 2018 12:58 am

why does your legendary set ups not match glinnys? He has archmage and wrists as 2nd best setup in his sims. im just trying to make sure we are reading the right info.
charlie01
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Re: [8.0] Fire Mage guide for BFA, by Toegrinder

Unread postby charlie01 Tue Jul 31, 2018 1:22 am

sorry i did not realize someone had postd the exact same question before me.
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Toegrinder
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Re: [8.0] Fire Mage guide for BFA, by Toegrinder

Unread postby Toegrinder Wed Aug 01, 2018 1:27 am

why does your legendary set ups not match glinnys? He has archmage and wrists as 2nd best setup in his sims. im just trying to make sure we are reading the right info.
Glynny's sims are done with Rune of Power, mine are Incanters Flow. I believe his sims are also slightly longer duration.
Apark2241
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Re: [8.0] Fire Mage guide for BFA

Unread postby Apark2241 Tue Aug 07, 2018 7:49 am

Is there a break point in which crit becomes the best stat? I see on guides crit as the generic best stat. Obviously you have to sim yourself but crit is always my lowest lol and it’s still terrible for me even if I’m close to 60% crit . So I guess I’m confused why it’s generalized our best if I can in no way make it mine . I want it to be I guess because since 8.0 fire has just felt so inconsistent and really lackluster for me
roldy
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Re: [8.0] Fire Mage guide for BFA

Unread postby roldy Tue Aug 07, 2018 3:20 pm

Is there a break point in which crit becomes the best stat? I see on guides crit as the generic best stat. Obviously you have to sim yourself but crit is always my lowest lol and it’s still terrible for me even if I’m close to 60% crit . So I guess I’m confused why it’s generalized our best if I can in no way make it mine . I want it to be I guess because since 8.0 fire has just felt so inconsistent and really lackluster for me
The opposite is the case. The more crit you get the worse it gets. At what point other secondaries take over depends on a lot of different factors such as talent choice (firestarter/searing touch devalue crit, kindling favors crit), legendary choice (belt), tier bonusses (t19/t20 devaluie crit) or how high your other stats are.
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Re: [8.0] Fire Mage guide for BFA

Unread postby Toegrinder Fri Aug 10, 2018 1:19 am

Is there a break point in which crit becomes the best stat? I see on guides crit as the generic best stat. Obviously you have to sim yourself but crit is always my lowest lol and it’s still terrible for me even if I’m close to 60% crit . So I guess I’m confused why it’s generalized our best if I can in no way make it mine . I want it to be I guess because since 8.0 fire has just felt so inconsistent and really lackluster for me
Crit gets a bit better the more you have. Stats are sort of wack in prepatch. Firestarter + belt are going to reduce your crit value and this is the optimal setup right now.

Theres no breakpoint where crit takes over. Unfortunately Fire stats change somewhat based on talents/legos. Hence why general stats dont really work. The default profile for T21 was using shard/pyromaniac which is why it heavily valued crit.

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