I'm inclined to agree. I altered the wording a bit in certain places.To Rinoa: I feel like the guide massively undervalues Flame Patch and implies that you don't really want to use it because Living Bomb. Unless add packs are huge, the stability of FP seems to produce better results for me.
The problem with Flame Patch is that it requires enemies to stand in it for a long time. When you sim it, unless you specifically tell the sim otherwise, it counts every FP barring the ones at the very end of the sim as ticking for all 8 seconds. This overvalues it when compared to real world scenarios -- Living Bomb doesn't have that issue.
That being said, it is very strong and can be applied well in a multitude of situations. Particularly higher m+ when it's not viable to pull a ton of mobs and keep them moving all the time.
Gloves, legs and cloak are shoe-ins since they both have crit on them and do not interfere with good legendaries. For the fourth piece, both chest and shoulders are fine I think. Chest is more convenient since there are crit shoulders in Nighthold but no crit chest. It also allows you to use the CoS+Arcway 2-set if you wish.Any views on which 4 out of the 6 tier pieces should be our priority?
Helm overlaps with Dragon's Breath helm so I wouldn't recommend that if you have it. Of course ideally you have all 6 pieces at a high itemlevel so you can use whatever is optimal in any situation, but unfortunately that is rarely an option.