[7.2] Fire Talents, Trinkets, Racials, Stats, Legendary
Re: [7.0] Fire Talents, Trinkets, Racials, Stats, Legendary
Yeah it makes more sense that way, my bad.
Re: [7.0] Fire Talents, Trinkets, Racials, Stats, Legendary
To confirm, CM does not interact with Enhanced Pyrotechnics.
I'll get the OP here updated by the weekend. But the nerf was pretty small.
I'll get the OP here updated by the weekend. But the nerf was pretty small.
Re: [7.0] Fire Talents, Trinkets, Racials, Stats, Legendary
The Sun King bracers on live says 300% increased pyroblast damage. I always thought it was 200%.
Is this an undocumented change, or was I slow to notice this?
Edit: also the scorch belt is 350% now
Is this an undocumented change, or was I slow to notice this?
Edit: also the scorch belt is 350% now
- DeathDefier
- Global Moderator
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Re: [7.0] Fire Talents, Trinkets, Racials, Stats, Legendary
They were changed today, you are not crazy!
- tangosmango
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Re: [7.0] Fire Talents, Trinkets, Racials, Stats, Legendary
where do you guys see these changes? i'm logged in on both beta and live and it shows the same numbers.
also, adventure guide on LIVE is missing a few legendaries. anyone notice that?
also, adventure guide on LIVE is missing a few legendaries. anyone notice that?
Re: [7.0] Fire Talents, Trinkets, Racials, Stats, Legendary
They were clearly changed on beta 2 days ago and they are changed on the tooltips of live too.
- tangosmango
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Re: [7.0] Fire Talents, Trinkets, Racials, Stats, Legendary
apparently not so clear as my adventure guide still shows old numbers
Re: [7.0] Fire Talents, Trinkets, Racials, Stats, Legendary
Maybe they are cached. Try with a deleted cache folder after a game shut down.
Re: [7.0] Fire Talents, Trinkets, Racials, Stats, Legendary
If anyone's unsure of specifics, these are the changes to the legendaries from today:
8/25/2016 Legendary Tuning
- Cord of Infinity 40% threshold up from 25%
- Marquee Bindings of the Sun King up to 300% from 200%
- Koralon's Burning Touch up to 350% from 250%, mastery replaced with crit
- Sephuz's Secret works on attempted CC rather than successful
@Frosted - I assume this will push the bracers and helm closer to ring in terms of dps, but I am wondering how close they are now.
8/25/2016 Legendary Tuning
- Cord of Infinity 40% threshold up from 25%
- Marquee Bindings of the Sun King up to 300% from 200%
- Koralon's Burning Touch up to 350% from 250%, mastery replaced with crit
- Sephuz's Secret works on attempted CC rather than successful
@Frosted - I assume this will push the bracers and helm closer to ring in terms of dps, but I am wondering how close they are now.
Re: [7.0] Fire Talents, Trinkets, Racials, Stats, Legendary
the bracers were already better in the first place so if anything, this is just widening the gap between bracers and other legendaries.
http://www.proraiders.com/player/index. ... r=Blugatti" target="_blank
#1 WCL Fire mage EU/US. hey ps3 fart, hey xbox360 yah
#1 WCL Fire mage EU/US. hey ps3 fart, hey xbox360 yah
Re: [7.0] Fire Talents, Trinkets, Racials, Stats, Legendary
Is there a list of all Legendaries Tuning to link here?If anyone's unsure of specifics, these are the changes to the legendaries from today:
8/25/2016 Legendary Tuning
- Cord of Infinity 40% threshold up from 25%
- Marquee Bindings of the Sun King up to 300% from 200%
- Koralon's Burning Touch up to 350% from 250%, mastery replaced with crit
- Sephuz's Secret works on attempted CC rather than successful
@Frosted - I assume this will push the bracers and helm closer to ring in terms of dps, but I am wondering how close they are now.
Re: [7.0] Fire Talents, Trinkets, Racials, Stats, Legendary
Everything updated except for AoE talent rankings, which probably didn't change, but I'll do it anyways tonight.
Re: [7.0] Fire Talents, Trinkets, Racials, Stats, Legendary
Hi Frosted, I have 2 question for you:
1) So the nerf to CM in single target is equivalent to about 8%? (I remeber that was 284 dps for Fire ST before the nerf).Q3) Spec Comparisons/
Single
2) Why Frost lose dps in priority target scenario compared to Single Target?2Target
4Target
Furthermore: I think that you forgot to change trinket 2 in the above profile.Code: Select all
head=collar_of_enclosure,id=134424,bonus_id=1727 neck=chain_of_the_underking,id=134495,bonus_id=1727,enchant=mark_of_the_claw shoulders=amice_of_the_unfurling_tempest,id=134432,bonus_id=1727 back=iceblood_shroud,id=134411,bonus_id=1727,enchant=binding_of_intellect chest=tunic_of_smoldering_ire,id=137352,bonus_id=1727 wrists=harrowing_soulspun_bracers,id=134437,bonus_id=1727 hands=gloves_of_unseen_evil,id=137506,bonus_id=1727 waist=timebreached_waistband,id=137413,bonus_id=1727 legs=burrowdweller_leggings,id=137424,bonus_id=1727 feet=paranoid_sprinters,id=137319,bonus_id=1727 finger1=seal_of_the_nazjatar_empire,id=134525,bonus_id=1727,enchant=binding_of_critical_strike finger2=band_of_callous_dominance,id=134528,bonus_id=1727,enchant=binding_of_critical_strike trinket1=naraxas_spiked_tongue,id=137349,bonus_id=1727 trinket2=portable_manacracker,id=137398,bonus_id=1727 main_hand=felomelorn,id=128820,gem_id=137470/137420/133022,relic_id=3412/3412/3412 off_hand=heart_of_the_phoenix,id=133959
Re: [7.0] Fire Talents, Trinkets, Racials, Stats, Legendary
In addition to the CM nerf, there was also a trinket nerf - which hits all classes (but mages due to mechanics some what harder)
Re: [7.0] Fire Talents, Trinkets, Racials, Stats, Legendary
I did forget to change trinkets. Sorry about that - fixed to use DMC as I did in these sims (I had thought it would be highest, o well).Hi Frosted, I have 2 question for you:1) So the nerf to CM in single target is equivalent to about 8%? (I remeber that was 284 dps for Fire ST before the nerf).Q3) Spec Comparisons/
Single
2) Why Frost lose dps in priority target scenario compared to Single Target?2Target
4Target
Furthermore: I think that you forgot to change trinket 2 in the above profile.Code: Select all
head=collar_of_enclosure,id=134424,bonus_id=1727 neck=chain_of_the_underking,id=134495,bonus_id=1727,enchant=mark_of_the_claw shoulders=amice_of_the_unfurling_tempest,id=134432,bonus_id=1727 back=iceblood_shroud,id=134411,bonus_id=1727,enchant=binding_of_intellect chest=tunic_of_smoldering_ire,id=137352,bonus_id=1727 wrists=harrowing_soulspun_bracers,id=134437,bonus_id=1727 hands=gloves_of_unseen_evil,id=137506,bonus_id=1727 waist=timebreached_waistband,id=137413,bonus_id=1727 legs=burrowdweller_leggings,id=137424,bonus_id=1727 feet=paranoid_sprinters,id=137319,bonus_id=1727 finger1=seal_of_the_nazjatar_empire,id=134525,bonus_id=1727,enchant=binding_of_critical_strike finger2=band_of_callous_dominance,id=134528,bonus_id=1727,enchant=binding_of_critical_strike trinket1=naraxas_spiked_tongue,id=137349,bonus_id=1727 trinket2=portable_manacracker,id=137398,bonus_id=1727 main_hand=felomelorn,id=128820,gem_id=137470/137420/133022,relic_id=3412/3412/3412 off_hand=heart_of_the_phoenix,id=133959
1) Archi answered this above, this is both CM nerf and Trinket nerf in it, so it's further down than before.
2) Frost loses Priority Target DPS on AoE sims because it uses different talents for AoE situations, which are not as good Priority Target DPS.
- UberHotDog
- Posts: 1
- Joined: Sun Aug 28, 2016 2:58 am
Re: [7.0] Fire Talents, Trinkets, Racials, Stats, Legendary
Hi Frosted !
Awesome Sims, really appreciate all the hard work you put into this.
One question though. Have you considered the neck that is obtainable from Archeology?
Prizerock Neckband
I understand that getting hold of the right one might be time consuming but having 3 sockets wouldn't make it BiS for fire ?
Thanks!
Awesome Sims, really appreciate all the hard work you put into this.
One question though. Have you considered the neck that is obtainable from Archeology?
Prizerock Neckband
I understand that getting hold of the right one might be time consuming but having 3 sockets wouldn't make it BiS for fire ?
Thanks!
Re: [7.0] Fire Talents, Trinkets, Racials, Stats, Legendary
If you can post a some details on the Archeology Ring I can do something with it
But as of now I do not know the following, which i need to know in order to sim it
Screenshot of the item @ 815 (dropped) item level
How the stats roll and how much
what item level it can, if it can, be upgraded to
But as of now I do not know the following, which i need to know in order to sim it
Screenshot of the item @ 815 (dropped) item level
How the stats roll and how much
what item level it can, if it can, be upgraded to
Re: [7.0] Fire Talents, Trinkets, Racials, Stats, Legendary
http://www.wowhead.com/item=131736/prizerock-neckband" target="_blankIf you can post a some details on the Archeology Ring I can do something with it
But as of now I do not know the following, which i need to know in order to sim it
Screenshot of the item @ 815 (dropped) item level
How the stats roll and how much
what item level it can, if it can, be upgraded to
789 Stamina, 3 socket, socket Bonus: 480 leach
No secondary stats, I think it is BiS only for timewalking.
Obtainable from Archeology quest as all rare of Archeology
Re: [7.0] Fire Talents, Trinkets, Racials, Stats, Legendary
Hello
Thanks for this awesome works it will helps a lot !
I still have 3 questions concerning the rotations used during your simulations :
- Are you using flamestrike in AOE sim ? If yes how many targets do you need to use flamestrike over pyro ?
- How do you manage flame on while using kindle talent (the one available when combustion is not up) ? Are you using it with the second charge of RoP then delaying combustion untill flame on is up OR are you saving flame on to use combustion as soon as possible ?
- Will you continue this awesome job using NE items (especially for trinket) ?
Thanks !
PS : Sorry for my english, it is not my native language
Thanks for this awesome works it will helps a lot !
I still have 3 questions concerning the rotations used during your simulations :
- Are you using flamestrike in AOE sim ? If yes how many targets do you need to use flamestrike over pyro ?
- How do you manage flame on while using kindle talent (the one available when combustion is not up) ? Are you using it with the second charge of RoP then delaying combustion untill flame on is up OR are you saving flame on to use combustion as soon as possible ?
- Will you continue this awesome job using NE items (especially for trinket) ?
Thanks !
PS : Sorry for my english, it is not my native language
Re: [7.0] Fire Talents, Trinkets, Racials, Stats, Legendary
I appreciate the effort, but this kinda misses the point. If the ring does not roll secondary stats (other than 3 sockets) than it is significantly worse than any other 840 ring with crit.http://www.wowhead.com/item=131736/prizerock-neckband" target="_blankIf you can post a some details on the Archeology Ring I can do something with it
But as of now I do not know the following, which i need to know in order to sim it
Screenshot of the item @ 815 (dropped) item level
How the stats roll and how much
what item level it can, if it can, be upgraded to
789 Stamina, 3 socket, socket Bonus: 480 leach
No secondary stats, I think it is BiS only for timewalking.
Obtainable from Archeology quest as all rare of Archeology
but
Is the mystery that needs to be solved. What can the random enchantment end up as in terms of secondary stats
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