[7.2] Fire Talents, Trinkets, Racials, Stats, Legendary

Guides and discussions of all things specific to the Pyromaniacs of Azeroth.
Rydis
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Joined: Fri Sep 23, 2016 2:47 am

Re: [7.1] Fire Talents, Trinkets, Racials, Stats, Legendary

Unread postby Rydis Thu Jan 05, 2017 12:02 am

Final stand vs 890 nightbane chest?

I already have legendary helm and shard.

Getting this chest just feels crushing now with how bad it is :/

maybe im wrong. Worth replacing nightbane chest and helm/ring? Simming with the chest always puts be at a -dps. A bug or something I dunno
If you have aran trinket, (and even if you dont, you should get him asap) replacing nightbane chest is not worth at all
I do, 860 version :/. Thats what I figured..but thought maybe justify myself with this awful legendary.
Pyrominator
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Joined: Wed Nov 16, 2016 3:05 pm

Re: [7.1] Fire Talents, Trinkets, Racials, Stats, Legendary

Unread postby Pyrominator Fri Jan 06, 2017 8:51 am

Hi, i have a sinew 885 , and i don't know which trinket would be the best for second trinket 860 Arcano or 860 aran's ruby (without the chest) for m+ dungeons it's clearly Aran. On some raid bosses Aran do very good dmg 5-10 mil, and sometimes only 1 mil.
Xinder
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Re: [7.1] Fire Talents, Trinkets, Racials, Stats, Legendary

Unread postby Xinder Fri Jan 06, 2017 8:05 pm

Hi, i have a sinew 885 , and i don't know which trinket would be the best for second trinket 860 Arcano or 860 aran's ruby (without the chest) for m+ dungeons it's clearly Aran. On some raid bosses Aran do very good dmg 5-10 mil, and sometimes only 1 mil.
It's arcano for raids imo. It would be more stable. You could sim yourself a few times with both equipped and see which gives you the best result most times. Arcano is a really good trinket for all 3 specs and a bunch of other classes for a reason.
Texhex
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Joined: Fri Aug 26, 2016 9:54 am

Re: [7.1] Fire Talents, Trinkets, Racials, Stats, Legendary

Unread postby Texhex Mon Jan 09, 2017 10:39 pm

do we know already how the new legendaries (phoenix flame one and the trinket) perform compared to others for ST and AoE?
Glynny_
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Joined: Mon Sep 19, 2016 11:03 am

Re: [7.1] Fire Talents, Trinkets, Racials, Stats, Legendary

Unread postby Glynny_ Tue Jan 10, 2017 12:54 pm

do we know already how the new legendaries (phoenix flame one and the trinket) perform compared to others for ST and AoE?

Doesn't really matter about the hands since combustion nerf, afaik the trinket got nerfed too and doesn't scale from damage amps now. The best combination will be Bracer/Belt for ST & Bracers/Helm for AoE. Probably Bracers/Helm for m+ too.
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Falq
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Re: [7.1] Fire Talents, Trinkets, Racials, Stats, Legendary

Unread postby Falq Tue Jan 10, 2017 4:27 pm

do we know already how the new legendaries (phoenix flame one and the trinket) perform compared to others for ST and AoE?

Doesn't really matter about the hands since combustion nerf, afaik the trinket got nerfed too and doesn't scale from damage amps now. The best combination will be Bracer/Belt for ST & Bracers/Helm for AoE. Probably Bracers/Helm for m+ too.
I don't think Bracer/Belt will be best combo. You prob shouldn't cast pyro when belt is active, so bracers loose 30% of it's effectivenes. I have no idea about trinket but:

I'd say Shard/Bracers or Shard/Belt for ST. Bracers/Belt if hero is popped later, even thou Bracers/Shard may be better, because of 80 sec of sub 30% execution phase.

For AoE I'd go for Head / Bracers or Sephuz for extra HS / haste procs
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Frosted
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Re: [7.1] Fire Talents, Trinkets, Racials, Stats, Legendary

Unread postby Frosted Tue Jan 10, 2017 6:48 pm

Updated for 7.1.5.
Makkish
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Joined: Sun Jan 08, 2017 7:20 am

Re: [7.1] Fire Talents, Trinkets, Racials, Stats, Legendary

Unread postby Makkish Tue Jan 10, 2017 10:06 pm

Updated for 7.1.5.
On the talent combinations for ST 1 Target. Can you make a sim with AF and the Legendary head ? I assume it is BiS but want it confirmed by someone more into sims than just my thoughts :D
Xylez
Posts: 9
Joined: Fri Jul 10, 2015 10:47 pm

Re: [7.1.5] Fire Talents, Trinkets, Racials, Stats, Legendar

Unread postby Xylez Tue Jan 10, 2017 10:19 pm

Is there no sims for the Trinket "slime in a bottle" from helya? I can't seem to find it on the sim chart.
Hikariko
Posts: 5
Joined: Wed Nov 25, 2015 1:23 am

Re: [7.1] Fire Talents, Trinkets, Racials, Stats, Legendary

Unread postby Hikariko Tue Jan 10, 2017 11:04 pm

Updated for 7.1.5.

The Darkmoon deck is only listed at 860, you can pump it to 865 now.
Baege
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Joined: Tue Jun 03, 2014 5:17 am

Re: [7.1.5] Fire Talents, Trinkets, Racials, Stats, Legendar

Unread postby Baege Wed Jan 11, 2017 2:35 am

Are stat weight sims assuming the 4 piece? I have haste at the bottom currently.
Vulcos
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Joined: Wed Jan 11, 2017 4:52 am

Re: [7.1.5] Fire Talents, Trinkets, Racials, Stats, Legendar

Unread postby Vulcos Wed Jan 11, 2017 5:08 am

Anyone having an issue with SimCraft 710-03 using the PTR mode (actually Live 7.1.5) and seeing all spells at 100% crit? Know a fix? Already tried uninstalling and deleting the folder.
Durthas
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Joined: Mon Dec 12, 2016 1:57 am

Re: [7.1.5] Fire Talents, Trinkets, Racials, Stats, Legendar

Unread postby Durthas Wed Jan 11, 2017 9:13 am

Anybody else notice that Aran's paired with chest is simming lower than Aran's?
Imaskar
Posts: 194
Joined: Fri Sep 30, 2016 10:18 am

Re: [7.1] Fire Talents, Trinkets, Racials, Stats, Legendary

Unread postby Imaskar Wed Jan 11, 2017 9:35 am

I don't think Bracer/Belt will be best combo. You prob shouldn't cast pyro when belt is active, so bracers loose 30% of it's effectivenes.
What? Why? You mean, not to hard cast the bracer proc? Still I doubt it, because bracers still sim +12,5% dps, while belt is only +5,5%.
Imaskar
Posts: 194
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Re: [7.1.5] Fire Talents, Trinkets, Racials, Stats, Legendar

Unread postby Imaskar Wed Jan 11, 2017 10:15 am

Judging by Frosted's new sims, haste and FBcast is our new kings for NH? Crit drop and more FBall casts affected us that much? I wonder if 2pc will bring it back to normal.
Also, it seems Meteor still didn't overtake CiS? Probably, M will be better for lower ilvls and CiS will overtake it soon.
Still meh, I want my Kindling back T_T
Breakerzeus
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Joined: Tue Dec 06, 2016 1:54 pm

Re: [7.1.5] Fire Talents, Trinkets, Racials, Stats, Legendar

Unread postby Breakerzeus Wed Jan 11, 2017 10:34 am

I'm concerned about CiS. As far as I tried, you are only able to hit 6 Cinders at any time with big Bosses (big Hitbox). If it's just a "mere" Human size, you often miss 2-3 Cinders. By that, CiS lacks in DMG and Meteor should be the better Choice. Of course, if you have one of these huge Bosses (e.g. Helya) then CiS has the advantage there. But for most situations, like in Nighthold to come, there are Human (maybe a little bit larger, but not enough) sized Bosses where you can easily miss some Cinders.
Imaskar
Posts: 194
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Re: [7.1.5] Fire Talents, Trinkets, Racials, Stats, Legendar

Unread postby Imaskar Wed Jan 11, 2017 12:42 pm

I'm more concerned with M+ awkward positioning and accidental pulls.
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Falq
Posts: 197
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Re: [7.1.5] Fire Talents, Trinkets, Racials, Stats, Legendar

Unread postby Falq Wed Jan 11, 2017 12:50 pm

I'm concerned about CiS. As far as I tried, you are only able to hit 6 Cinders at any time with big Bosses (big Hitbox). If it's just a "mere" Human size, you often miss 2-3 Cinders. By that, CiS lacks in DMG and Meteor should be the better Choice. Of course, if you have one of these huge Bosses (e.g. Helya) then CiS has the advantage there. But for most situations, like in Nighthold to come, there are Human (maybe a little bit larger, but not enough) sized Bosses where you can easily miss some Cinders.
Back in the days, when you stood inside mob there was 100% chance to hit all cinders at once, also crits counted AFTER hits, so you finished with X stacks of PI (X goes for crits). There is also place around 25yd when it's possible to hit all 6 even on decet Hitbox, but it's not that reliable. There is quite some theorycrafting in those topics:

cinderstorm & pyretic interaction
Cinderstorm aiming trick


Melee mage FTW.
MissErynn
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Joined: Wed Jan 11, 2017 8:13 pm

Re: [7.1.5] Fire Talents, Trinkets, Racials, Stats, Legendar

Unread postby MissErynn Wed Jan 11, 2017 8:16 pm

Could you go into more detail regarding the haste weighting for single target? Does haste really have a higher weight past the breakpoint?
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Rhuan
Posts: 25
Joined: Sun Jun 21, 2015 12:51 pm

Re: [7.1.5] Fire Talents, Trinkets, Racials, Stats, Legendar

Unread postby Rhuan Wed Jan 11, 2017 8:36 pm

Why do you use for comparision an 885 Infernal Alchemist Stone when you can upgrade only at 865 with Obliterum?
Can You Put in the comparision also Brinewater Slime in a Bottle (Helya Trinket) with crit?
Thx in advance.
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