[7.2] Frost Talents, Trinkets, Racials, Stats, Legendary

Guides and discussions of all things specific to the Ice Lancers of Azeroth.
Imaskar
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Re: [7.1.5] Frost Talents, Trinkets, Racials, Stats, Legenda

Unread postby Imaskar Mon Mar 20, 2017 11:12 am

BE is very low, because you probably have 33% crit and an extra 1% doesn't add much. But if you were 32%, it would be relevant.
king_noa
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Re: [7.1.5] Frost Talents, Trinkets, Racials, Stats, Legenda

Unread postby king_noa Mon Mar 20, 2017 11:40 am

Seeing as the racial chart in the OP is quite outdated, I went ahead and resimmed racials based on my own gear.
I'm 908 with very balanced stats, using Shard+Wrists. Fight length is 450 secs +/- 10%, player skill "good".
My results are a bit different than OP:

Image
i have the same results.
Mage
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Re: [7.1.5] Frost Talents, Trinkets, Racials, Stats, Legenda

Unread postby Mage Mon Mar 20, 2017 1:01 pm

BE is very low, because you probably have 33% crit and an extra 1% doesn't add much. But if you were 32%, it would be relevant.
I have 24% crit buffed.
Wulftheholy
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Re: [7.1.5] Frost Talents, Trinkets, Racials, Stats, Legenda

Unread postby Wulftheholy Mon Mar 20, 2017 4:19 pm

Also i may be blind but i don't see gnome on your list for racials?
Mage
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Re: [7.1.5] Frost Talents, Trinkets, Racials, Stats, Legenda

Unread postby Mage Mon Mar 20, 2017 6:49 pm

Yeah, forgot the little guys...
Imaskar
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Re: [7.1.5] Frost Talents, Trinkets, Racials, Stats, Legenda

Unread postby Imaskar Tue Mar 21, 2017 11:16 am

Then idk what's wrong with BE. 1% crit (the top secondary stat) seems really good on paper, but sims so low. WTF.
Mage
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Re: [7.1.5] Frost Talents, Trinkets, Racials, Stats, Legenda

Unread postby Mage Tue Mar 21, 2017 1:35 pm

I don't know either, but checking the results, 1% crit is factored in.
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Norrinir
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Re: [7.1.5] Frost Talents, Trinkets, Racials, Stats, Legenda

Unread postby Norrinir Tue Mar 21, 2017 10:06 pm

Probably related to the fact that 1% haste racials are multiplicative, while 1% crit racials are additive. In other words, the more crit you have, the worse the racial is.
Eyliria
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Re: [7.1.5] Frost Talents, Trinkets, Racials, Stats, Legenda

Unread postby Eyliria Wed Mar 22, 2017 9:40 pm

Probably related to the fact that 1% haste racials are multiplicative, while 1% crit racials are additive. In other words, the more crit you have, the worse the racial is.
Hold on a sec there, chief.

If I have 30% crit and I have a 1% crit racial, my crit is going to be 31%, right?
If I have 30% haste from gear, my haste is going to be... 31,3% ?


And is critical strike damage that good?
I'm thinking of swapping out of my Draenei... 2% crit dmg seems more valuable than 425 int
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Norrinir
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Re: [7.1.5] Frost Talents, Trinkets, Racials, Stats, Legenda

Unread postby Norrinir Thu Mar 23, 2017 12:44 am

Probably related to the fact that 1% haste racials are multiplicative, while 1% crit racials are additive. In other words, the more crit you have, the worse the racial is.
Hold on a sec there, chief.

If I have 30% crit and I have a 1% crit racial, my crit is going to be 31%, right?
If I have 30% haste from gear, my haste is going to be... 31,3% ?


And is critical strike damage that good?
I'm thinking of swapping out of my Draenei... 2% crit dmg seems more valuable than 425 int
That is correct. And yes, Dwarf is currently far ahead of anything else precisely because of how good 2% extra crit damage is for frost (50% of your total damage comes from a spell with near 100% crit chance).
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Frosted
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Re: [7.1.5] Frost Talents, Trinkets, Racials, Stats, Legenda

Unread postby Frosted Mon Mar 27, 2017 6:42 pm

Updated all sections but weights / trinkets for 7.2.
Added Trait comparison for 7.2 introduced traits under the Relics section.
TurkeyOne
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Re: [7.2] Frost Talents, Trinkets, Racials, Stats, Legendary

Unread postby TurkeyOne Mon Mar 27, 2017 9:24 pm

Is sephuz being procced on cd in those legendary stack rankings or is it just stats+passive?

edit: answer seems to be that its the passive
Laodi
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Re: [7.2] Frost Talents, Trinkets, Racials, Stats, Legendary

Unread postby Laodi Tue Mar 28, 2017 6:59 am

Is sephuz being procced on cd in those legendary stack rankings or is it just stats+passive?

edit: answer seems to be that its the passive
Better question: Is there a reliable easy ways to get sephuz procced in simcraft? There are many bosses out there which can proc it and i hope IceTime is still "bugged" after 7.2 hit to also proc sephuz.
As someone with Sephuz, IceTime and Zanne i would like to know if seph+IT is better then Seph+Zanne. (with the sephuzproc)
Zulandia
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Re: [7.2] Frost Talents, Trinkets, Racials, Stats, Legendary

Unread postby Zulandia Tue Mar 28, 2017 7:33 am

Add a casting raid event:

Code: Select all

raid_events+=/casting,cooldown=x,duration=y
change x and y to whatever you want (in whole seconds) to mimic however many procs you want.
Zlimex
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Re: [7.2] Frost Talents, Trinkets, Racials, Stats, Legendary

Unread postby Zlimex Tue Mar 28, 2017 3:26 pm

Why are the legendary bracers better than the shard of exodar now?
Mage
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Re: [7.2] Frost Talents, Trinkets, Racials, Stats, Legendary

Unread postby Mage Tue Mar 28, 2017 3:39 pm

Because we got 5 new points in traits that buff IL.
wayniac87
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Re: [7.1.5] Frost Talents, Trinkets, Racials, Stats, Legenda

Unread postby wayniac87 Tue Mar 28, 2017 4:28 pm

Seeing as the racial chart in the OP is quite outdated, I went ahead and resimmed racials based on my own gear.
I'm 908 with very balanced stats, using Shard+Wrists. Fight length is 450 secs +/- 10%, player skill "good".
My results are a bit different than OP:

Image
regarding this sims did you consider the fact that feasts will give 500 int now thus panda has 1000 mainstat?
pleblius
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Re: [7.2] Frost Talents, Trinkets, Racials, Stats, Legendary

Unread postby pleblius Tue Mar 28, 2017 6:02 pm

Just an interesting note, because one of our other mages asked me about it.

With Zannesu+Prydaz, Crit is decently low value. I had to run reforge plots to get to an optimal stat distribution, but I ended up with: 24% Crit, 30% Haste, 33% Mastery, 7% Versatility in raid.

Just thought it was curious.


Edit: This was for me and my gear specifically. Before I got the belt I had been at 33% Crit, 22% Haste, 40% Mastery, 3% Versatility
Funkyfire
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Re: [7.2] Frost Talents, Trinkets, Racials, Stats, Legendary

Unread postby Funkyfire Wed Mar 29, 2017 12:46 am

Since some people are ranting about the OPs artifact path: SIM YOURSELF!
I had too much time and simmed every single (new) trait for my toon and got slightly different results.

The sims for my toon (no frost leggies) result in the following order (DPS-per-trait-wise):
Obsidian Lance x4 > Clarity of Thought > Let it go > Ice Age > Freezing Rain > Glacial Eruption > Icy Caress > Frozen Veins > Orbital Strike > meh traits.

Always keep in mind that traits may give insanely different benefits depending on gear, especially legendaries. If you want to be 100% save, just spend the 15 minutes on simming. It may pay off more than crying later on the forums. :D
Xinder
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Re: [7.2] Frost Talents, Trinkets, Racials, Stats, Legendary

Unread postby Xinder Wed Mar 29, 2017 5:16 am

You guys running the feast food in raids now or still doing your best secondary stat for food? 500 int I would think would win out now, given frost doesn't have any secondary stats over Int if you're playing TV. If you play GS that's a different story.

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