[7.3.5] Talents, Racials, Relics, Legendaries & More!

Guides and discussions of all things specific to the Ice Lancers of Azeroth.
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Glynny
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[7.3.5] Talents, Racials, Relics, Legendaries & More!

Unread postby Glynny Tue Nov 28, 2017 7:44 pm

Hello,

Like before there have been sim dump threads originally created by Frosted. I have started doing these now instead of Frosted. Below are a bunch of sims I've ran for patch 7.3.5 Frost Mage.

A link to Fire can be found here: viewtopic.php?f=4&t=4868
A link to Arcane can be found here: viewtopic.php?f=3&t=4867&p=39853#p39853

How the sims were ran:

I took the base profile from simulation craft and ran talent combos for 1, 2 & 4 targets, then with those talents I applied them to the rest of the sims, for example 4 target legendary items will be using the highest simming talent setup, same with relics etc.

I also created a Github repository with all the Simc files, HTML files & batch files used to make this all possible. Feel free to check them out here: https://github.com/Glynnyx/Simc-Files any updates to this thread can be tracked there and will be marked with [Post 7.3.2] for auditing purposes.

The percentage displayed beside each Sims is a comparison to the base profile which will likely have no legendary items, relics, enchants etc. where applicable.

Without further ado, lets get to the Sims!


1)Single Target Talents
2)Single Target Stat Weights
3)Two Target Talents
4)Two Target Stat Weights
5)Four Target Talents
6)Four Target Stat Weights
7)Racials
8)Trinkets
9)Artifact
10)Single Target Relics
11Two Target Relics
12Four Target Relics
13Neck Enchants
14Single Target Legendaries
15Two Target Legendaries
16Four Target Legendaries

Single Target Talents

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About Frost Statweights: Crit cap is highly valued as Frost and this profile was very close to the cap (33.34%), hence why it shows so low here. It is in your best interest to sim yourself to get the best stats as you will have a different set up than this.
Single Target Stat Weights

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Two Target Talents

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Two Target Stat Weights

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Four Target Talents

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Four Target Stat Weights

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Racials

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Trinkets!

https://docs.google.com/spreadsheets/d/ ... ?sle=true#



Artifact

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Single Target Relics

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Two Target Relics

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Four Target Relics

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Neck Enchants

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Where possible T20 Mythic was used, sims that contain anything like Helm, Chest etc will not be using T20 Mythic 2pc. The item level of T20 mythic was 930

Single Target Legendaries

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Two Target Legendaries

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Four Target Legendaries

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Last edited by Glynny on Sat Feb 10, 2018 7:21 pm, edited 3 times in total.
Cablok
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Re: [7.3.2] Talents, Racials, Relics, Legendaries & More!

Unread postby Cablok Wed Nov 29, 2017 5:36 am

how were the sims for sephuz done btw? w/proc or baseline?
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Glynny
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Re: [7.3.2] Talents, Racials, Relics, Legendaries & More!

Unread postby Glynny Wed Nov 29, 2017 2:04 pm

how were the sims for sephuz done btw? w/proc or baseline?
Just baseline no proc. If you were to add sephuz proc to these every sephuz profile would be top.
Cablok
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Re: [7.3.2] Talents, Racials, Relics, Legendaries & More!

Unread postby Cablok Wed Nov 29, 2017 9:19 pm

Thanks for the reply and all the work you've done, very helpful since i bounce between all three specs on fights
alexs1mmo
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Re: [7.3.2] Talents, Racials, Relics, Legendaries & More!

Unread postby alexs1mmo Thu Nov 30, 2017 2:17 am

Is anyone using sephuz over shard? Shard Sims well in a perfect world, and most fights will allow 3 heroism casts. In a real world, factoring mechanics, movement and player error... sephuz only Sims 50k less and there a few fights where it can be procced.. thoughts?
reid8470
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Re: [7.3.2] Talents, Racials, Relics, Legendaries & More!

Unread postby reid8470 Thu Nov 30, 2017 2:55 am

Is anyone using sephuz over shard? Shard Sims well in a perfect world, and most fights will allow 3 heroism casts. In a real world, factoring mechanics, movement and player error... sephuz only Sims 50k less and there a few fights where it can be procced.. thoughts?
Sephuz seems really nice on High Command, Hasabel, and Eonar, but Shard is likely preferable on the rest. Could maybe run Sephuz on Argus but it's a bit iffy.
styx666
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Re: [7.3.2] Talents, Racials, Relics, Legendaries & More!

Unread postby styx666 Thu Nov 30, 2017 9:23 am

first of all, thank you very much for the awesome work!

Legendary discussion: Whell there are fights that lasts shorter than 5 minutes and you use lust in execute phase like first boss. I dont see the value of running shard on that boss because most likeley the boss dies before the 2nd lust has ended and you are not allowed to use the 2nd lust on a fresh iv.
Beeing doomed to run 2p4p (or having increadibly high offpieces) we don't really have many options to run in this scenario.
- Helm: Destroys 2p4p
- Belt: relatively weak
- Sephuz: basically a statstick when you cant procc it
- Prydaz: statstick + surviveability

which would be your choice ? you go for a different build ?
Cablok
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Re: [7.3.2] Talents, Racials, Relics, Legendaries & More!

Unread postby Cablok Thu Nov 30, 2017 9:38 am

first of all, thank you very much for the awesome work!

Legendary discussion: Whell there are fights that lasts shorter than 5 minutes and you use lust in execute phase like first boss. I dont see the value of running shard on that boss because most likeley the boss dies before the 2nd lust has ended and you are not allowed to use the 2nd lust on a fresh iv.
Beeing doomed to run 2p4p (or having increadibly high offpieces) we don't really have many options to run in this scenario.
- Helm: Destroys 2p4p
- Belt: relatively weak
- Sephuz: basically a statstick when you cant procc it
- Prydaz: statstick + surviveability

which would be your choice ? you go for a different build ?
the helm plus shard is REALLY close to shard/bracers with 2pc/4pc vs 4pc +helm
styx666
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Re: [7.3.2] Talents, Racials, Relics, Legendaries & More!

Unread postby styx666 Thu Nov 30, 2017 10:53 am

whell the question was, what to wear instead of shard when you basically only get 1.5 lusts in 1 iv total. Shard+Head has the same problem :P
Cablok
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Re: [7.3.2] Talents, Racials, Relics, Legendaries & More!

Unread postby Cablok Thu Nov 30, 2017 11:33 am

whell the question was, what to wear instead of shard when you basically only get 1.5 lusts in 1 iv total. Shard+Head has the same problem :P
oh my bad lol, it seems like in that situation you would want to go the highest simming paired legendary that doesn't have shard? or use sephuz in place of shard if you can proc it
Yokomo
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Re: [7.3.2] Talents, Racials, Relics, Legendaries & More!

Unread postby Yokomo Fri Dec 08, 2017 3:24 pm

Is it better to use a 200 secondary stat Gem than a 200 int Gem? When i watch the stats Weights it is better to use it. Isn't it?
snafu
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Joined: Wed Jun 28, 2017 8:34 pm

Re: [7.3.2] Talents, Racials, Relics, Legendaries & More!

Unread postby snafu Mon Dec 11, 2017 2:03 am

anywhere to get the stat weights of the void and light crucible talents? Trying to put all the info in to the addon. Thanks
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Herux
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Re: [7.3.2] Talents, Racials, Relics, Legendaries & More!

Unread postby Herux Thu Dec 21, 2017 11:07 am

anywhere to get the stat weights of the void and light crucible talents? Trying to put all the info in to the addon. Thanks
You can find that pinned in the mage discord, here's a link. It was posted by Frosted.
chitwndan
Posts: 2
Joined: Tue Feb 17, 2015 8:39 am

Re: [7.3.2] Talents, Racials, Relics, Legendaries & More!

Unread postby chitwndan Sat Jan 06, 2018 2:08 am

I'm sorry if this is a dumb question, but I can't decipher many of the legendaries that are listed in the guide above.

For example what is Shard_CmS_Helm? Can you help me decipher the code?
Cames
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Joined: Thu Feb 16, 2017 10:56 pm

Re: [7.3.2] Talents, Racials, Relics, Legendaries & More!

Unread postby Cames Sat Jan 06, 2018 7:22 am

Shard of Exodar Ring and the Shattered Fragments of Sindrigosa Helm (it casts CoMet Storm).
fungames22
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Joined: Tue Nov 01, 2016 3:39 pm

Re: [7.3.2] Talents, Racials, Relics, Legendaries & More!

Unread postby fungames22 Fri Jan 19, 2018 2:53 am

Is there a Ray of Frost build with Chronos Shard?
Caladia
Posts: 5
Joined: Sun Aug 27, 2017 5:50 am
Location: Arizona

Re: [7.3.2] Talents, Racials, Relics, Legendaries & More!

Unread postby Caladia Tue Jan 23, 2018 8:00 pm

first of all, thank you very much for the awesome work!

Legendary discussion: Whell there are fights that lasts shorter than 5 minutes and you use lust in execute phase like first boss. I dont see the value of running shard on that boss because most likeley the boss dies before the 2nd lust has ended and you are not allowed to use the 2nd lust on a fresh iv.
Beeing doomed to run 2p4p (or having increadibly high offpieces) we don't really have many options to run in this scenario.
- Helm: Destroys 2p4p
- Belt: relatively weak
- Sephuz: basically a statstick when you cant procc it
- Prydaz: statstick + surviveability

which would be your choice ? you go for a different build ?
This is my problem, and it stems from how long do we hang on to 2pc t20? I see it's contributing 3-4% dps if I look at my logs through wowanalyzer. How much stats do I need to gain to make up for that 3-4% dps. Since I started my mage late, I didn't get lucky with wf/tf procs from t20, so they're base ilvl of 915.

I have helm or Sephuz to swap to if I can't get full use of my own TW from Shard. I've been swapping to Sephuz since the stats are basically identical and I gain 2% Haste from the passive effect for now.
Sozin
Posts: 1
Joined: Fri Oct 06, 2017 10:10 am

Re: [7.3.2] Talents, Racials, Relics, Legendaries & More!

Unread postby Sozin Thu Jan 25, 2018 1:27 pm

i have a conundrum on my hands regarding relics, currently in ebonchill i have:

rime of the spirit realm 965:
let it go
master of shadows
obsidian lance

miniturized cosmic beacon 960:
orbital strike
refractive shell
obsidian lance

cruelty of dantalionax 975:
let it go
refractive shell
frozen veins

my issue is i have a heroic baseline Thu'rayn lash from varimathras as an arcane relic and the crucible was kind to me with this one and gave me refractive shell and let it go (it has obsidian lance as it's baseline trait), i'm curious if i should lose 15 ilvls on my current arcane relic (3 on weapon) with only the baseline trait being different or just leave things as is and wait for a higher ilvl arcane relic to take this spot (dunno if i will get this lucky with crucible traits again however).

sims aren't helping cos they show pretty much an equal value, just want some feedback from others what they would do.

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