[SimC] 6.0.2 Level 90 Talents and Stat Weights

Guides and discussions of all things specific to the Ice Lancers of Azeroth.
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glacius
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Joined: Fri May 30, 2014 9:41 pm

Re: [SimC] 6.0.2 Level 90 Talents and Stat Weights

Unread postby glacius Mon Oct 20, 2014 11:55 am

Yeah current tier 4pc for frost is pretty lame over the stat increase on wf bits, always has been
wayniac87
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Re: [SimC] 6.0.2 Level 90 Talents and Stat Weights

Unread postby wayniac87 Mon Oct 20, 2014 1:24 pm

never mind there must have been a glitch in the matrix ;) my math was just retarded :)
Huunu
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Re: [SimC] 6.0.2 Level 90 Talents and Stat Weights

Unread postby Huunu Mon Oct 20, 2014 1:48 pm

gUYS,

Atm how much buffed haste do we need considering 585 / + ilvl ?
There must be an optimal one
Dizzeeyooo
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Re: [SimC] 6.0.2 Level 90 Talents and Stat Weights

Unread postby Dizzeeyooo Wed Oct 22, 2014 10:47 am

something else to be aware of from when I was testing frost yesterday - changing a talent or a glyph causes the frost armor passive 8% multistrike to be removed, and I could only restore it by respeccing at the end of making talent/glyph changes
this seems to be fixed now on EU at least, have been unable to reproduce it since the server restart :)

Edit: nvm spoke too soon, still happens when you change glyphs/talents while in a raid group :(
lipsi
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Re: [SimC] 6.0.2 Level 90 Talents and Stat Weights

Unread postby lipsi Thu Oct 23, 2014 11:19 am

I have to say, I'm really digging IN. Pet freeze + IN are so much better than the old frost bomb freeze trick. #1ed on nazgrim just because of that and that was without having IV up accidentally.

I really do wonder how much worse than FB it is though, considering that 1) IN is castable on the move and 2) you can more easily snapshot trinket procs than you cqn with FB?
Dizzeeyooo
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Re: [SimC] 6.0.2 Level 90 Talents and Stat Weights

Unread postby Dizzeeyooo Fri Oct 24, 2014 1:07 am

hitting some target dummies on live while bored, I was curious, are fingers of frost and brainfreeze procs supposed to never benefit from multistrike? the base spells both multistrike as normal, but neither procced a single time when used with their procs during 3 separate 10 minute damage tests.

Edit: maybe it is an intended thing with procs? elemental shamans lava burst doesn't benefit from multistrike either
Last edited by Dizzeeyooo on Fri Oct 24, 2014 1:13 am, edited 1 time in total.
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Komma
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Re: [SimC] 6.0.2 Level 90 Talents and Stat Weights

Unread postby Komma Fri Oct 24, 2014 1:08 am

hitting some target dummies on live while bored, I was curious, are fingers of frost and brainfreeze procs supposed to never benefit from multistrike? the base spells both multistrike as normal, but neither procced a single time when used with their procs during 3 separate 10 minute damage tests.
Skada/Recount/Damage Meter generic issue. If you check logs you'll see that multistrikes are happening just fine.
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Dizzeeyooo
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Joined: Wed Jun 18, 2014 5:56 pm

Re: [SimC] 6.0.2 Level 90 Talents and Stat Weights

Unread postby Dizzeeyooo Fri Oct 24, 2014 1:20 am

yea that was my thinking after noticing they don't show for elemental shamans either, can see them happening in the combat log after looking at that instead

so does skada/recount simply not see multistrike damage from procs, or does it include the damage as part of the total damage of the proc and group it all together as one hit?

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